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Een vertaalprobleem melden
Sadly no
There is a Wotc version! please check my workshop to find it
i honestly dont remember but... off the top of my head from a few years ago i know that you had to use the blue channel of the non-diffuse texture.. the one with the AO and roughness (green and red) and thats how you got color.. you also had to play with the opacity of the blue (white) to make it more or less vibrant as well as the green and red (AO and Roughness or spec idk anymore) would have an effect on its vibrance
Best of luck <3