Total War: ATTILA

Total War: ATTILA

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Required RII Building Models for RII Theme custom maps (READ DESC)
   
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2.959 GB
30 mrt 2016 om 7:33
16 nov 2018 om 19:41
2 wijzigingsnotities (weergeven)

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Required RII Building Models for RII Theme custom maps (READ DESC)

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SUB FILE FIXED, NOW THE PACK HAS BEEN UPDATED AS STEAM HAS FIXED FILES SIZES AND ALLOWS THE PACK TO BE DIRECTLY DOWLOADED FROM HERE.

THE MOD IS REQUIRED TO BE ENABLED FOR THE MAPS I MAKE IT A REQUIRMENT FOR IN ORDER TO MAKE THEM PLAYABLE.

Other moders who use RII models in TEd for thier custom maps:
Whenever u release a map that you know uses imported RII models and must have them or they will crash, just link this mod or make it a requirment if u dont want to add models yourself / inflate your files to big filesizes.
36 opmerkingen
MykeMorbius 27 aug 2023 om 0:01 
I'm tryimng everything a novice can and I'm still looking at hovering palisades. Compatible with Medieval Warfare of no?
K2-S0 23 aug 2023 om 16:48 
Which cities did this mod add?
Snoo Snoo 16 jul 2023 om 7:29 
Buggy for me. Gates and towers do not work, enemy pathfinding is nonexistent.
gimmidum 13 jun 2023 om 19:56 
Problem below is due to the vine terrain in battle map.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2989024996&fileuploadsuccess=1

If you erase the red circle, the problem below will be solved.
Cpaul62 19 mei 2023 om 16:10 
Hello. When I went through a company with your mod, I ran into a problem. On normal maps (which the mod did not add), some landscape objects (vineyards, etc.) become inactive i.e. units cannot enter them. Also, when the second army joins the battle, the game starts to lag and these are unusual lags, the FPS is high, but the game freezes for 5 seconds and then unfreezes. It's like the game can't process the route for the units.
SWAIN 11 mei 2023 om 7:11 
Got a stroke trying to read ur desc
bofan 16 apr 2023 om 6:25 
Can confirm the vineyards break the game.
Roka 11 jul 2020 om 3:48 
we steel alive