Space Engineers

Space Engineers

619 beoordelingen
[WiP] (DX11) Elevators
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Type: Mod
Mod category: Block
Bestandsgrootte
Geplaatst op
Bijgewerkt op
7.061 MB
20 mrt 2016 om 5:24
25 mrt 2016 om 14:07
4 wijzigingsnotities (weergeven)

Abonneren om te downloaden
[WiP] (DX11) Elevators

In 1 verzameling van Eikester
Eikesters Mods Collection
85 items
Omschrijving
Large Grid Elevators

3x1x1
4x1x1
5x1x1 Multifloor Elevator (3 Levels)

Top Floor = Opened
Ground Floor = Closed
Stops for 5 seconds on subfloor in multifloor Elevator

Work in Progress:
i plan to add different Sizes later but wanted to give you Guys something to play with in the meantime :)
Adding different Sizes is a lot of work so be patient plz!

Advanced Door
Airtight
Colorable

No Construction Models yet but may be added later

Known Issues:
Bug with Oxygen: stay close to the Door to not lose Oxygen
this is a Bug in Game Engine and needs Bugfix by Keen, i might investigate this further and open a Pull Request
Populaire discussies Alles weergeven (5)
37
29 apr 2017 om 20:25
Suggestions
taminaminam
16
14 mei 2016 om 11:28
So, here's a dumb question
astrocom
12
30 dec 2016 om 19:58
Multifloor elevators suggestion.
EveSix
262 opmerkingen
boo7716 8 dec 2020 om 10:30 
These elevatorss are nice... The glass is not vizible, but that's not the problem, the problem is its too slow. Making it a bit faster would be perfect!
maverick 11 dec 2019 om 14:03 
needs to be updated to latest version
Trube 25 nov 2019 om 2:14 
well. I loved his mod for years and its finnaly broken :(
Ladders I suppose and a redesign for almost every base and ship i got :(
Emiricol4Rl 7 jan 2019 om 9:26 
@MegaManX try "VCZ Multifloor Elevator" (http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1154898843) . It'll do up to 9 stops and you select which decks, so you could have one run to just the stops where the other 9-floor elevator begins, like some office buildings do. However, it has to be moved to your very first mod or it'll cause a lot of crashes -- and if it's in the first mod position, it'll only cause *some* crashes.

I like Eikester's better because it's more stable and I don't have a 32-deck monstrous ship to deal with.
kalasse 27 mei 2018 om 19:27 
i have a bug witch the sound..
Wingstrike 30 jul 2017 om 16:17 
@MegaManX the problem is that the current elevator is basically a heavily modified door-type block (if I remember correctly) hence why it only has a single switch for controls. So an entirely new mod would probably be required for DIY elevators (I recommend the Transporters mod otherwise and use small transporter pads as a pseudo-elevator).
MegaManX 30 jul 2017 om 16:09 
The problem I have is that I have a 32 deck starship and would like to reduce the number of elevators. I'd love to see a Door Block(stopping point) and a shaft block(non-stopping). With a simple call switch on the outside and with up/down buttons in the cab.
Peekofwar 29 apr 2017 om 20:26 
I think a fifty block 2-floor elevator would be useful for really tall structures.
Cheesed to meet you 14 apr 2017 om 20:54 
I can't walk into or out of the bottom door on the 3x11, am i doing it wrong?
maoul 3 mrt 2017 om 20:40 
bonjour j'ai un problème avec les élevateurs sur un vaisseau sa fonctionne mais pas dans ma station pourquoi ?