Left 4 Dead 2

Left 4 Dead 2

1,426 ratings
Makeshift Flamethrower
   
Award
Favorite
Favorited
Unfavorite
Game Content: Weapons
File Size
Posted
Updated
14.596 MB
31 Jan, 2016 @ 6:00am
10 May, 2017 @ 2:32pm
10 Change Notes ( view )

Subscribe to download
Makeshift Flamethrower

In 1 collection by Rectus
Custom Scripted Weapons
11 items
Description
An improvised flamethrower built out of hardware store supplies.

Adds a new flamethrower weapon to all official campaigns. The flamethrower spawns in the same places as melee weapons do.

Note: The server or hosting player needs to have the mod for it to work. May be incompatible with mods that add melee weapons.

Please read the FAQ before asking questions, and the known issues before posting about bugs.
Popular Discussions View All (2)
66
29 Nov, 2024 @ 12:46pm
PINNED: Known issues & Bug reports
Rectus
38
10 Aug, 2021 @ 1:27am
PINNED: FAQ
Rectus
571 Comments
næru 28 Aug @ 9:49am 
that's a shame, but thanks anyway! :steamthumbsup:
Rectus  [author] 28 Aug @ 9:40am 
I'm not sure. The script calls the TakeDamage function on whatever it hits, which both damages and sets the target on fire. I haven't tested what happens when calling it with 0 damage. It's also based on a melee weapon, and the melee damage can't be disabled completely if I remember right. Also note that being set on fire will instantly kill common infected.
næru 28 Aug @ 9:32am 
are the values of this specific custom weapon editable to the point where it can only set infected on fire? i'd do it myself if i knew how to, im just asking
Rectus  [author] 28 Aug @ 8:16am 
Both.
næru 28 Aug @ 6:12am 
does this do damage or does it only set infected on fire
zombiebenson 17 Aug @ 4:55pm 
w mod
Swiftie Hale 11 Aug @ 1:28pm 
damn!! :O subscribed
Rectus  [author] 7 Aug @ 11:25pm 
None.
Swiftie Hale 7 Aug @ 5:31pm 
What weapon is this replacing?
Rectus  [author] 21 Jun @ 6:09am 
Make sure you are setting the server to Local hosted in the lobby.