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Source Filmmaker

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Team Doortress
   
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Universe: Team Fortress
Model
Models: Architecture
Tagi: SFM
Rozmiar pliku
Zamieszczono
33.971 MB
18 grudnia 2015 o 19:21
1 lista zmian ( zobacz )

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Team Doortress

Opis
A door is a moving structure used to block off, and allow access to, an entrance to or within an enclosed space, such as a building, vehicle, or secret base full of psychotic mercenaries who are as deadly as they are illiterate.
~ Wikipedia, probably.

A modified version of the intel room door from Meet the Spy, sans window and keypad, for more flexible use in a wider variety of situations.

Includes six skins - a default, four team colours (for you TF2Classic weirdos) and a metal variant based loosely off that one other door in Meet the Spy.

Door bone is in the center of the door, because Valve are weirdos. Use the little nipple on the left of the screen widget (the orange one) to move your rotation widget somewhere saner.

Original model from the TF2 SFM Beta Leak by Valve.

Includes:
thekins\tf2_door.mdl
Komentarzy: 87
Chester Stone 29 marca o 15:07 
door
LλMBDA Huge SCP / Gmod Fan 25 lutego o 20:17 
GMod?
ƓའįⱮⱮ 23 stycznia o 6:55 
:RedishRose::kiddiamond::RedishRose:
Anyar 30 listopada 2024 o 19:11 
Yeah just do what Garth says; locking the door joint to a separate model makes it animate easier than animating the door joint itself.
Moneybags McJerryson Junior 20 września 2024 o 10:25 
wheres the keypad
Garth Hughes 31 października 2023 o 21:01 
Honestly, what I did for this door bone nonsense is link it to an axis that is at the end of the door where it should open (not link the axis to the door, link the DOOR to the AXIS). That way, you just turn the axis and the door will turn where it should. That's how I did it in my latest video.
DEminerDG 22 lutego 2023 o 23:14 
erm.. is anybody elses' door just a sofa? :S please help
bwobby! 9 lutego 2023 o 4:21 
For anyone wondering what "use the little nipple on the left of the screen widget (the orange one) to move your rotation widget somewhere saner" means...

1) Select door_joint
2) Click on the screen manipulator or press R (it's the circular thing next to the other transform buttons, on the far right)
3) You see that little bump on the side of the orange circle? Yep, that's the nipple. Click that and drag the circle to move it so that the middle intersects the door frame.
4) Success!
Lazy Odd Hedge 21 października 2022 o 19:48 
the door of Freedom.
Red Pretzel 18 września 2022 o 12:43 
thank yee