Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

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SRHK Old School - Armor Spells
   
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2 Dec, 2015 @ 7:23pm
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SRHK Old School - Armor Spells

Description
OLD SCHOOL ARMOR SPELLS (v1.0)
By Banjo

Initially made by request, this mod aims to revert some of the more "unpopular" changes made by HBS for 'Shadowrun: Hong Kong' from the previous games, such as rebalances, stat changes, spell or weapon requirement changes, etc.

Please note that any such reversion is a matter of opinion only, so don't expect every change to be undone... IMO, most changes are very much improvements for the better!

Also note that using this mod will likely effect game balance somewhat, despite my attempts to minimize this, especially in official campaigns, as it changes things previously balanced by HBS.


CHANGES:
* All Armor spells now use (and have requirements based on) the Spellcasting skill rather than the Conjuring skill. In SRR and Dragonfall, these spells were Mage (Spellcasting) spells, but this was changed to Shaman (Conjuring) spells in SRHK.
* The hireable Orc Shaman 'Kiluminati' no longer has Armor spells, since he no longer meets the Spellcasting requirements for them. To offset this, I have instead given him Barrier spells applicable to his levels.
* Hong Kong campaign NPC Shaman 'Opti' now has the 'Lightning Barrier 3' instead of 'Armor 1' spell.
* A particular enemy uses a 'boss' version of Armor 3, which has been changed to match the playable versions (Spellcasting rather than Conjuring). I was worried this would effect this boss enemy, however in checking their stats, I noticed that they actually had Conjuring 0 and Spellcasting 5! The enemy version of this spell has no requirements, so they should be able to cast it, but the change in core skill may make them a bit more capable with this spell now! I haven't been able to test this, so feedback is appreciated!


COMPATIBILITY:
Currently based on SR:HK v3.0.7.
Tested on the Windows GOG (v3.0.7) and Steam (v3.0.8) versions of the game, but should work fine with other installs (such as Humble Store, Mac OS or Linux) too.


USAGE:
To use this mod with the official Hong Kong campaign, you can start a new game using the 'Hong Kong (Old School)' campaign mod, found here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=567437403.

To use it with other UGC, add 'Old School - Armor Spells' to that mod's dependencies in the editor.


ADVANCED USERS:
If you wish, you can rename the files from .cpz to .zip and unpack them, but should be no need to do so unless
you're a curious modder wanting to check out the changes made directly.


WORKSHOP NOTE:
This mod will be first and foremost hosted, updated and discussed on the Nexus:
http://www.nexusmods.com/shadowrunhongkong/mods/11/
I will try to keep this Workshop version up to date too for those who use the Steam version of Shadowrun: Hong Kong, however due to the limitations of Steam Workshop, this mod will typically require multiple downloads/subscriptions if using this platform rather than manually installing from Nexus.