Cities: Skylines
Оценок: 144
TOD_Medium_Green_Grass
   
Наградить
В избранное
В избранном
Удалить
Assets: Tree
Размер файла
Добавлен
Изменён
683.142 KB
27 ноя. 2015 г. в 18:59
9 янв. 2016 г. в 22:24
Обновлений: 2 (просмотреть)

Подпишитесь, чтобы загрузить
TOD_Medium_Green_Grass

В 1 коллекции, созданной templeofdoom
The ToD Collection: Special Collection: Custom Grass Assets
Предметов: 10
Описание
TOD_Medium_Green_Grass by templeofdoom

Works best with /u/Boformer's Random Tree Rotation

Get it here or the sidebar.


------------------------------------------------------------------------------------------------------------------------------------

UPDATE:

Fixed vertex normals - model fully lit from all angles. Fixed mesh size / fixed scaling for random plopping.

------------------------------------------------------------------------------------------------------------------------------------

UPDATE: 1/4/2016

I will be fixing the normals on these grasses this week. Stay tuned.

Tris: 720
Texture: Alpha/Diffuse - 256x256
------------------------------------------------------------------------------------------------------------------------------------
Комментариев: 6
sevenof9 10 мар. 2017 г. в 17:15 
Awsome
thebigeasy66 29 ноя. 2015 г. в 14:55 
I think its a little too tall to be used as rough...good for hazards though
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=565460696
templeofdoom  [создатель] 29 ноя. 2015 г. в 11:04 
@Turtle - thanks for the feedback with that! Although I didn't notice any stray poly's myself, I did raise several clumps of them so they would sort of have a varied effect. A few of those may be noticeable. I'll see what I can do but for the most part I'm seeing most of the clumps connect to the ground. You could try and delete a few of those strays or try Boformers tree rotator mod that helps make those more varied in rotation. Here's the link to that mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=556784825
Turtle 28 ноя. 2015 г. в 20:38 
Hey temple great model! One issue - all your grass assets for me seem to float a bit off the ground rather than being connected to the ground.
templeofdoom  [создатель] 28 ноя. 2015 г. в 15:34 
Thanks TheBigEasy67! It would make my day to see these being used on other assets! :)
thebigeasy66 27 ноя. 2015 г. в 21:09 
Looks nice...We'll see how it looks with my golf assets. ;)