Cities: Skylines

Cities: Skylines

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PROP for Wall 01 - S32m
   
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3 nov. 2015 la 5:56
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PROP for Wall 01 - S32m

În 1 colecție creată de Mas71
Walls Collection by Mas'71
21 obiecte
Descriere
PROP for Wall01 - Straight 32m by Mas71

Triangles : 468 (Same as LOD)
Texture : Diffuse Map (1024x1024 and 512x512), no used other maps


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- An answer to question "Why your LOD is BIG ?"
After the After-Dark-Update (v1.2), some game's properties has changed.
A distance what Main-Model change to LOD-Model about PROPs especialy,
It has big changed, 1,000m(before) to 250m(now).
--> http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=557983127
So we should make LOD of the Asset for simple and small as much as possible,
because it's not need a detailed models about 1,000m along.
however It's not pertinent for PROPs, and necessary to keep some quality for PROP I think so.
It's a cause why my PROP's LOD is big.


「After Dark」のアップデート以降、ゲーム内の幾つかのプロパティに変更がありました。
特にPROPモデルのLOD表示に切り替わる距離が大きく変わりました。
アップデート前はLODへ切り替わる距離が1,000mだったの対して
アップデート後は250m(4分の1)の距離まで縮小されてしまいました。
--> http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=557983127
1,000m先の物に詳細なモデルは必要はないので出来る限り小さくシンプルなモデルが相応しいです。
しかしPROPに関してはある程度のクオリティを保つ必要があると考えます。
これが私がLDOモデルの各サイズを大きく確保している理由です。