Cities: Skylines

Cities: Skylines

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Lights After Dark-Underwater Blue
   
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26 OCT 2015 a las 18:53
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Lights After Dark-Underwater Blue

Descripción
Lights After Dark-Underwater Blue by Populous

Part of the After Dark Collection:
Works as an underwater power line and this Asset adds an area of light to the otherwise dark new world of Cities and Skylines After Dark.
Hmmm… So you say you have a darkened shore lines? Not anymore.

Features:
- Self Powered so use with or without all power plants
- Works as an underwater power line
- Adds light to dark areas along "shallow shores"
- Found under Electricity in your menu system
- Works like a power line when connected to power, with or without After Dark


Tips: If you want to place them underwater on water front buildings:

Suggested mods for easy placement:
- No Pillars
- Advanced Road Anarchy

- Turn on “Advanced Road Anarchy” and set “No Pillars” to “Overlap” and you can place these assets right along the edge of roads and buildings and in fact right on top of almost anything.


Yes, absolutely, Thumbnail included for easy identification from the menu system

After Dark Friendly: Yes
Cost 100
Maintenance Cost 20
All Pollutions 0
Water/Sewage 0
27 comentarios
Populous  [autor] 15 ABR 2016 a las 17:58 
They sure look good in your city benzoll! You are right about sea level being too deep for them to work.
benzoll 15 ABR 2016 a las 12:44 
Cool Lights Underwater. :steammocking:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=666111368

If sea bed is deep, I think we can not see the light.
Not that focus does not work.
Ǥɾᴧᴤʆᴧᵯᴧ 22 DIC 2015 a las 12:51 
Hehehe, ya, who knows *g* seems to be rare or unique i´ll work around it. but it´s not really deep water you know ?:) the powerline trick maybe is working only in flat waters like mine hehe. ok, i should build something..l8..
Populous  [autor] 22 DIC 2015 a las 11:47 
Well drats, because this is way too cool a project... We'll get it. I can't get the powerline trick to work in deep water like you did either...
Ǥɾᴧᴤʆᴧᵯᴧ 22 DIC 2015 a las 10:49 
nope, this isn´t working:
http://85.214.41.244/CS_uwcwl_Pic8.png
http://85.214.41.244/CS_uwcwl_Pic9.png
i guess i will delete the other lights and resubscribe only to the used assets, i´ll reporting soon :)
Ǥɾᴧᴤʆᴧᵯᴧ 20 DIC 2015 a las 14:44 
yap, already subscribed to this and used i guess, i´ll report soon hrhr
Populous  [autor] 20 DIC 2015 a las 11:52 
I had my choice of raking leaves or working on this :) well no brainer there. I removed my copies and subscribed to make sure we are on the same plain and they seem to work fine except in really deep water. Could I trouble you to test Actually Under Water Cables and place them about the same spacing as the power poles? Here is the link: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=541849748
Ǥɾᴧᴤʆᴧᵯᴧ 20 DIC 2015 a las 11:37 
i used http://terrain.party/ to make a height map of my homeland. ya, maybe the map is ready for a upload but i have still some bugs with the ship routes, funny sometimes hehe. Populous, don´t hurry, it´s christmas time :) nice evening hehe
Populous  [autor] 20 DIC 2015 a las 11:18 
Absolutely beautiful pictures with absolutely cool with the lights working like that. Say, what map are you using? If you made the map, I sure would like to see you upload it. What you found out does give me some ideas to play with and I will get back to you on this soon Graslama, I promise.
Ǥɾᴧᴤʆᴧᵯᴧ 20 DIC 2015 a las 11:10 
soo, i made some more pics.. there you can see: all lights are on, because of the vanilla e-wires. it seems near the coastline the asset will not show up the light, no matter if there are vanilla wires or not. I dont really care about this,, maybe some other, who knows ;)

hm, why do i need the vanilla wires to make the lights shine. I can delete them and the lights remain on. till a reload of course hehe.
i hope the pics explaining enough.
http://85.214.41.244/CS_uwcwl_Pic3.png
http://85.214.41.244/CS_uwcwl_Pic4.png
http://85.214.41.244/CS_uwcwl_Pic5.png
http://85.214.41.244/CS_uwcwl_Pic6.png
http://85.214.41.244/CS_uwcwl_Pic7.png