Space Engineers

Space Engineers

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Super Gyroscope (DX 11)
   
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Type: Mod
Mod category: Block, Modpack, Production, Other
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3.354 MB
8 okt, 2015 @ 2:05
14 mar, 2019 @ 15:20
8 ändringsnotiser ( visa )

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Super Gyroscope (DX 11)

Beskrivning
Just a Large Gyro with x10 and x100 strengh

With Upgrade Module (x4 Strengh) (x6 PowerInput)
28 kommentarer
Agent 9 16 okt, 2024 @ 18:01 
Incredibly useful mod, even today.
You think we can get an update that adds super proto-gyros now that the prototech update is out?
It'd be pretty neat.
Rolli 4 maj, 2024 @ 10:54 
Use beter the MOD from this:
100000X Gyros
von Howard

Work 100% and you need only 1 Gyros
The Lapis Fox 14 jan, 2021 @ 15:09 
So, I noticed an error when using this mod and come to check it out only to see this error has not been fixed in 2.5 years? I can understand the "author" doesn't seem to know how to fix it since they took code from Keen instead of doing their own work (according to their own admission), but they could at least at for someone else to fix it.
CaveDweller 2 jan, 2020 @ 12:53 
Ok, so since this mod is causing that error message (I got the same one)

:2020-01-02 10:23:29.478 - Thread: 1 -> mod_warning: Super Gyroscope (DX 11)
2020-01-02 10:23:29.478 - Thread: 1 -> in file:
2020-01-02 10:23:29.478 - Thread: 1 -> **WARNING!**
Script for MyObjectBuilder_Gyro is using the obsolete MyEntityComponentDescriptor overload!
You must use the 3 parameter overload to properly register script updates!
This script will most likely not work as intended!

does that mean this mod is dead? I'm also curious about the modder because in order to make a mod involving a script, do you not have to have some degree of knowledge on scripting?
TwitchingPsycho 2 sep, 2019 @ 9:53 
Accidentally stumbled here and saw the comments. Don't know if still have same issues but you could use my fixed script. I tried to get in touch, i have a fixed script in a mod that is a modification of your Keen mod pack, you can use any part of it freely of course. There's all the info in the description. :) Sorry again, i really needed it and tried to contact you. My friend request is probably still pending as there is/was a comment on your mod itself.
Rider  [skapare] 14 mar, 2019 @ 14:36 
@ Copper Boltwire I can't do anything about this warning because the script what I use is from the example mod from Keen it self and I'm not able to fix because i'm not a scripter sry.
Copper Boltwire 14 mar, 2019 @ 12:04 
2019-03-14 19:27:06.260 - Thread: 1 -> mod_warning: Super Gyroscope (DX 11)
2019-03-14 19:27:06.260 - Thread: 1 -> in file:
2019-03-14 19:27:06.260 - Thread: 1 -> **WARNING!**
Script for MyObjectBuilder_Gyro is using the obsolete MyEntityComponentDescriptor overload!
You must use the 3 parameter overload to properly register script updates!
This script will most likely not work as intended!
**WARNING!**

Unsubbed to this old mod... clearly Rider is no longer interested in either SE or maintaining his SE mods...
Copper Boltwire 12 mar, 2019 @ 7:51 
Would love if Rider would update the mod so that they appear correctly in the assembler menu for ease of crafting. Assemblers have changed quite a bit recently.
Copper Boltwire 2 mar, 2019 @ 7:15 
@Thor
Still seems to work fine tho...

Would be nice is Author (Rider) would look through code and update as appropriate.
Thor_1872 20 jul, 2018 @ 23:14 
Just for info:
**WARNING!**
Script for MyObjectBuilder_Gyro is using the obsolete MyEntityComponentDescriptor overload!
You must use the 3 parameter overload to properly register script updates!
This script will most likely not work as intended!