Arma 3
31 คะแนน
[HZ] Survival Pack
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
Data Type: Mod
ขนาดไฟล์
โพสต์
อัปเดต
205.554 MB
3 ก.ย. 2015 @ 8: 06pm
21 ก.พ. 2016 @ 10: 47pm
33 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
HZ Survival Pack
***NO LONGER IN DEVELOPMENT***
Only up to provide compatibility for Imrali Wasteland.

Used with - Imrali Wasteland Mission
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=394108665

Includes:
-Custom Survival Items
-Survival system (Hunger, Thirst, Sickness, Tempurature)
-Custom Vehicle Textures
-Client side Functions & Dialogs
-More Ambient Animals (Rabbits, Goats, Sheep, Dogs, Hens)
-Dynamic Sea Levels (Sea level will go up and down depending on the time of day and flood certain parts of the map).

- Will update more as I progress
33 ความเห็น
Jaheebe 25 ก.ค. 2018 @ 5: 18pm 
pics or no clicks
Poro 16 พ.ค. 2018 @ 4: 56pm 
dos this mod have fish?

sidekick7569 18 เม.ย. 2018 @ 3: 29pm 
Question: I wanted to open and run Imrali Wasteland Mission in eden editor, but every time I try to play one of the HZ cheracters I die as soon as the mission launches, and yes I made sure he is standing on the ground.
Hortzy  [ผู้สร้าง] 15 มิ.ย. 2017 @ 2: 20pm 
@Doge
Nope
In its current state its only compatible with the Wasteland gamemode provided in the description.

A new project is in the works heavily based on these concepts, which will provide users many modules/systems and new items for easy sandbox creation.
Sadly no ETA at this point in time tho.
Doge762 19 พ.ค. 2017 @ 9: 19pm 
would this work in a zeus game?
Winiar890 15 เม.ย. 2017 @ 2: 16am 
thats the point ;)
Hortzy  [ผู้สร้าง] 14 เม.ย. 2017 @ 10: 37am 
@winiar890
You dont even have arma dude :P
Winiar890 14 เม.ย. 2017 @ 6: 59am 
Would you mind uploding it somewhere else than steamworkshop...?
J.Warren 13 มี.ค. 2017 @ 9: 13pm 
@Hortzy
Awesome just making sure it had been while since a comment and this looked intresting so I thoght Id make sure C:
Hortzy  [ผู้สร้าง] 13 มี.ค. 2017 @ 6: 45pm 
@J.Warren
I do plan on coming back to this.
But I might break it down into a module pack for easy use by mission creators