Arma 3
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BG21 Slaughter Assets
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Data Type: Mod
Mod Type: Character, Structure
Размер файла
Добавлен
Изменён
49.220 MB
24 мая. 2015 г. в 5:43
25 июн. 2017 г. в 16:21
Обновлений: 2 (просмотреть)

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BG21 Slaughter Assets

Описание
Features:
This addon imports slaughter assets from ArmA 2 to ArmA 3. Hanged corpses have hiddenselections textures so you can re-texture them and fit to you scenarios ! Assets are zeus compatible and can be found in Things > Slaughter [BG21]

Display names:
Hanged prisonner
Hanged Doctor in 3 variants (white, dark blue, light blue)
Mass grave
Flies sound



Classnames :
BG21_Hanged ; BG21_Hanged_Doctor ; BG21_Hanged_Doctor2 ; BG21_Hanged_Doctor3 ; BG21_Massgrave ; Sound_Flies


Credits :
Bohemia Interactive Studio


www.battlegroup21.com
Комментариев: 77
SUPREMAWARGOD36 29 янв. 2024 г. в 12:16 
a WHAT thumbnail bro??
BaggerMensch 8 авг. 2023 г. в 6:40 
Pls more
GrotesqueRepulsiveLocustRoach666 22 мая. 2023 г. в 11:46 
Why is there a trans thumbnail
✟24robrt✟ 4 сен. 2022 г. в 21:52 
thumbnail reminds me of emos :steammocking:
Zed 28 ноя. 2021 г. в 3:38 
Dear El Tyranos. May I use this for my BreakingPoint Aftermath mod? It is a revamp of BreakingPoint. We are building quite a community.
EO 15 июл. 2020 г. в 11:19 
Quoting the Workshop description:
"Hanged corpses have hiddenselections textures so you can re-texture them and fit to you scenarios"

The .pbo is obfuscated, how is it possible to retexture the assets?
Ros 24 мар. 2020 г. в 15:04 
Hey there,

Is there any plan to add more objects related to this great mod?

Regards.:winter2019cooldog:
Ghost 31 окт. 2019 г. в 15:18 
Are they only opened thru Zues or can I place from Eden Editor?
Dub 20 июл. 2019 г. в 15:52 
Are there any other mods with dead bodies or new skeletons? That'd make a perfect addition to this.
Chimz 6 авг. 2018 г. в 13:08 
It's a good port, looking at them reminded me of my time in Arma 2. But the fact that these are from Arma 2 where the models were less detailed with less polygons really separates them from the Arma 3 tone. But hey, your work was to port them and you've done it well. So you have a Thumbs up from me!