Arma 3
521 értékelés
BG21 Slaughter Assets
2
   
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Data Type: Mod
Mod Type: Character, Structure
Fájlméret:
Közzétéve:
Frissítve:
49.220 MB
2015. máj. 24., 5:43
2017. jún. 25., 16:21
2 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
BG21 Slaughter Assets

Leírás
Features:
This addon imports slaughter assets from ArmA 2 to ArmA 3. Hanged corpses have hiddenselections textures so you can re-texture them and fit to you scenarios ! Assets are zeus compatible and can be found in Things > Slaughter [BG21]

Display names:
Hanged prisonner
Hanged Doctor in 3 variants (white, dark blue, light blue)
Mass grave
Flies sound



Classnames :
BG21_Hanged ; BG21_Hanged_Doctor ; BG21_Hanged_Doctor2 ; BG21_Hanged_Doctor3 ; BG21_Massgrave ; Sound_Flies


Credits :
Bohemia Interactive Studio


www.battlegroup21.com
77 megjegyzés
SUPREMAWARGOD36 2024. jan. 29., 12:16 
a WHAT thumbnail bro??
BaggerMensch 2023. aug. 8., 6:40 
Pls more
GrotesqueRepulsiveLocustRoach666 2023. máj. 22., 11:46 
Why is there a trans thumbnail
✟24robrt✟ 2022. szept. 4., 21:52 
thumbnail reminds me of emos :steammocking:
Zed 2021. nov. 28., 3:38 
Dear El Tyranos. May I use this for my BreakingPoint Aftermath mod? It is a revamp of BreakingPoint. We are building quite a community.
EO 2020. júl. 15., 11:19 
Quoting the Workshop description:
"Hanged corpses have hiddenselections textures so you can re-texture them and fit to you scenarios"

The .pbo is obfuscated, how is it possible to retexture the assets?
Ros 2020. márc. 24., 15:04 
Hey there,

Is there any plan to add more objects related to this great mod?

Regards.:winter2019cooldog:
Ghost 2019. okt. 31., 15:18 
Are they only opened thru Zues or can I place from Eden Editor?
Dub 2019. júl. 20., 15:52 
Are there any other mods with dead bodies or new skeletons? That'd make a perfect addition to this.
Chimz 2018. aug. 6., 13:08 
It's a good port, looking at them reminded me of my time in Arma 2. But the fact that these are from Arma 2 where the models were less detailed with less polygons really separates them from the Arma 3 tone. But hey, your work was to port them and you've done it well. So you have a Thumbs up from me!