Space Engineers

Space Engineers

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Power Display Script - Sleepless Knights Studios
   
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7 Mar, 2015 @ 12:02pm
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Power Display Script - Sleepless Knights Studios

Description
This is my Power Display Script from my programming series on my YouTube channel. It displays the following information on LCD panels:

* Current Power Usage
* Maximum Power Output (based on active power sources)
* Power Use in Percentage
* Total Uranium Remaining (based on ALL reactors).

NOTES:

- This will display the info to any LCD panel titled "LCD Power Display"

- This is considered version 1.0 this script may get newer versions if more functionality is requested and/or implemented.
43 Comments
Typhon Plume 10 Nov, 2021 @ 12:02am 
Gave this a try recently, tons of errors and the PB keeps saying it needs to be recompiled
Runner 15 Aug, 2019 @ 2:02am 
Still broken :(
ASparoWitAGun  [author] 18 Jul, 2019 @ 12:08am 
@Mysticwolve Well, it was designed to use in-game so...it's a lot easier for people to just download it from the workshop and add it in their PB once there in-game than having them cut/paste it in. The YouTube video was more about how I wrote it/how to use it. Though I should note, due to the various game updates my scripts have been broken for quite a while. But usually you can download whatever scripts you want and then add them to specific PB's in your world with the in-game menu option. So as far as I know having more than one script shouldn't be affected by servers. There's always exceptions though, obviously. Hope that helps. :)
Mysticwolve 16 Jul, 2019 @ 11:41am 
instead of using workstop to have people download just the script why not past it onto your youtube channel that you were talkin about the program? how does downloading work as a script if you have other scripts on your server???
Patchouli 26 Nov, 2018 @ 12:05am 
its useless! you better work with Automatic LCDs from MMaster
Maobuff /A/ 24 Aug, 2018 @ 5:00am 
Well its an easy fix (at least it works for me)
You cant put nothing else than uranium in to reactor so no need to check if item located in a reactor is indeed an uranium ingot.
Remove if(...) at line 334
ASparoWitAGun  [author] 20 Jul, 2018 @ 9:10am 
@entwine2 - As far as I knew, it's actually been broken for a while now since they did some major changes to the scripting API. I intend to go back and update it eventually but haven't found the time yet. :(
entwine2 20 Jul, 2018 @ 3:14am 
Not working after last game update
Slip-86 30 Mar, 2018 @ 2:03pm 
can you help me with Auto mining script
Chloe 22 Mar, 2018 @ 3:35am 
ok