Half-Life 2

Half-Life 2

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Re-Edited Trainstation
   
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type: assets
contains: maps, materials, models
vehicles: apc
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368.920 MB
16 października o 18:56
24 października o 15:58
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Re-Edited Trainstation

Opis
Read the changelog for more information.

I decided to edit the trainstation_01 through 05, like the Suppression Device mod, this set fo maps is part of my personal project, and I decided to publish it to see what you think. Let me know if you want me to upload edited maps like this.

They are just little details in the enviroment. I just felt the maps were very empty and decided to give them little life. I don't know what's wrong with the NPCs that don't seem to work. I've seen that most of them have problems with the Metrocop and the can. It should be fixed with a second playthrough. I say this because the same thing happened to me and I don't know why. I never touched or moved the NPC navigation.

The props used belong to the Swelter and Snowdrop mods, the HL2 Styled Combine Fabricator belong to NotDaveorDaniel, unmasked cops to Grande1900, the combine transport to TheGuardianTM.

Give the problems I had with my previus mod, I suppose the same problems shouldn't be repeated, but let me know if something goes wrong.

I recommend using a mod that changes the refugees to the beta workers from Dark Interval or Missing Information until I upload the skin pack.

Beta-Combine Like Stuff mod: https://gamebanana.com/mods/183144
Popularne dyskusje Zobacz wszystkie (2)
43
26 min temu
Ideas for maps
Monki
26
25 października o 10:47
errors in the maps
Monki
Komentarzy: 83
Sharkivan5 26 października o 8:36 
Ok
Monki  [autor] 26 października o 7:50 
Are you referring to the props pack from the Gmod workshop? I downloaded that pack a month ago.

I'll see where to add it and maybe it will be in Nova Prospekt
Sharkivan5 26 października o 7:30 
Could you add some Snowdrop escape combine props?
krystal2934 25 października o 16:25 
replace and sound combine soldier and citadel with villagers kingdom from annoying villagers
Sharkivan5 24 października o 23:56 
No it appears :steamthumbsup:
Monki  [autor] 24 października o 14:27 
@Sharkivan5 wait, the props that appear in the mod gallery don't appear in your game?
Monki  [autor] 24 października o 13:44 
If you are wondering why it takes me so long to publish more maps, it is because at the beginning I had most of the maps decorated (except the canals and coast because they are very large and I did not even have exported props) added to the fact that I add each of their ideas so I see if I publish it separately (by chapter) or release everything together

And now that I have more props, I'm remodeling some things, so that's it. :steamhappy:
Monki  [autor] 24 października o 11:51 
Nothing, I just edited trainstation_01 which adds a newspaper box and a speaker
Sharkivan5 24 października o 11:47 
What did you added in d1_trainstation_02 ?
Monki  [autor] 23 października o 15:15 
I have no idea, they are only map modifications and not any asset so I guess so