Unturned
54 次評價
Nature: New Trees & Vanilla Reskins + Wildlife!
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Asset Type: Object
Object Type: Model
檔案大小
發佈於
更新時間
82.211 MB
9 月 10 日 下午 2:08
9 月 10 日 下午 2:26
3 項更新註記 (檢視)

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Nature: New Trees & Vanilla Reskins + Wildlife!

描述
[discord.gg]









[discord.gg]


© 2025 AMOX Studios s.r.o. All rights reserved.
This mod and all associated assets are the exclusive property of AMOX Studios s.r.o.
Re-uploading, redistribution, or modification of this content is strictly prohibited without prior written permission. Any attempt to extract, datamine, decompile, or otherwise access the bundled files with the intent to reuse or redistribute them is also a violation of our rights.
Steam ID of the original author: 76561198323280948.


Tags, ignore: Unturned tree pack, Unturned custom trees, Unturned realistic trees, Unturned tree reskins, Unturned vanilla tree upgrade, Unturned forest expansion, Unturned foliage pack, Unturned vegetation variety, Unturned map decoration trees, Unturned natural environment pack, Unturned wildlife trees, Unturned immersive nature, Unturned outdoor scenery, Unturned roleplay map trees, Unturned server building assets nature, Unturned custom forest pack, Unturned landscaping trees, Unturned environment mod, Unturned nature building assets, Unturned workshop tree mod, Unturned vanilla-compatible nature, Unturned greenery expansion, Unturned biome trees, Unturned map detailing assets, Unturned survival nature mods.
15 則留言
joonbiii 9 月 17 日 下午 7:49 
How to use this mod ??? tysm
MASHED POTATOES 9 月 16 日 上午 7:55 
peak mod
Ant 9 月 15 日 下午 4:31 
awesome though, im looking forward to using these on my map!
Ant 9 月 15 日 下午 4:30 
and ones without the particle effects of wildlife
sushi the axolotl girl 9 月 15 日 上午 9:12 
hear me out but you should add dead versions of the tree's
sLmp 9 月 13 日 下午 9:53 
10/10
Age - 19 9 月 12 日 上午 6:13 
even nelson noticed
kachow 9 月 12 日 上午 12:27 
This is super cool!
SDGNelson  [開發人員] 9 月 11 日 下午 2:28 
Really impressive, great work! 0_0
Loco  [作者] 9 月 11 日 上午 4:15 
Hey, Sassy, you can automatically replace all objects/resources by using EditorAssetRedirectors.txt. I believe something is written in the SDG docs about it, look for it 😁👍