Unturned

Unturned

51 ratings
Nature: New Trees & Vanilla Reskins + Wildlife!
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Asset Type: Object
Object Type: Model
File Size
Posted
Updated
82.211 MB
10 Sep @ 2:08pm
10 Sep @ 2:26pm
3 Change Notes ( view )

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Nature: New Trees & Vanilla Reskins + Wildlife!

Description
[discord.gg]









[discord.gg]


© 2025 AMOX Studios s.r.o. All rights reserved.
This mod and all associated assets are the exclusive property of AMOX Studios s.r.o.
Re-uploading, redistribution, or modification of this content is strictly prohibited without prior written permission. Any attempt to extract, datamine, decompile, or otherwise access the bundled files with the intent to reuse or redistribute them is also a violation of our rights.
Steam ID of the original author: 76561198323280948.


Tags, ignore: Unturned tree pack, Unturned custom trees, Unturned realistic trees, Unturned tree reskins, Unturned vanilla tree upgrade, Unturned forest expansion, Unturned foliage pack, Unturned vegetation variety, Unturned map decoration trees, Unturned natural environment pack, Unturned wildlife trees, Unturned immersive nature, Unturned outdoor scenery, Unturned roleplay map trees, Unturned server building assets nature, Unturned custom forest pack, Unturned landscaping trees, Unturned environment mod, Unturned nature building assets, Unturned workshop tree mod, Unturned vanilla-compatible nature, Unturned greenery expansion, Unturned biome trees, Unturned map detailing assets, Unturned survival nature mods.
14 Comments
MASHED POTATOES 21 hours ago 
peak mod
Ant 15 Sep @ 4:31pm 
awesome though, im looking forward to using these on my map!
Ant 15 Sep @ 4:30pm 
and ones without the particle effects of wildlife
sushi the axolotl girl 15 Sep @ 9:12am 
hear me out but you should add dead versions of the tree's
sLmp 13 Sep @ 9:53pm 
10/10
Age - 19 12 Sep @ 6:13am 
even nelson noticed
kachow 12 Sep @ 12:27am 
This is super cool!
SDGNelson  [developer] 11 Sep @ 2:28pm 
Really impressive, great work! 0_0
Loco  [author] 11 Sep @ 4:15am 
Hey, Sassy, you can automatically replace all objects/resources by using EditorAssetRedirectors.txt. I believe something is written in the SDG docs about it, look for it 😁👍
TickTackM 11 Sep @ 2:18am 
insane