Space Engineers
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AtE M.A.R.S. (Modular Armor Ramp System)
   
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Type: Mod
Mod category: Block, Modpack
Тагове: NoScripts
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100.205 MB
28 авг. в 2:18
26 септ. в 10:28
2 бележки за промени ( преглед )

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AtE M.A.R.S. (Modular Armor Ramp System)

Описание
Greetings Engineers,

AtE is back and brings something BIG

allow me to introduce M.A.R.S. our Modular Armor Ramp System

base sizes are 01x03 02x03 01x06 02x06 01x12 02x12 and some extras added to the mix

all larger ramps are split into 01x03 or 02x03 sized sub sections which allow for the modularity

In the main picture shown only Large Light Armor but mod contain all versions as such total amount of blocks is 4 time the shown

textured in way for the blocks to seamlessly integrate into vanilla aesthetics

TOTAL AMOUNT OF BLOCKS 1300
20 коментара
Acc Original 12 окт. в 8:37 
what a great set. any plans on adding plate versions of the slopes?
Dragon Fire 813 26 септ. в 14:56 
Thanks, now I can finish my turbine design.
Daniel_Nero_Drake  [автор] 26 септ. в 10:32 
and with that we got into 1300 blocks XD since small grid light and heavy
Daniel_Nero_Drake  [автор] 26 септ. в 10:30 
@dragon fire 813 the double base is in now sorry for delay was enjoing new mecha in other game
Dragon Fire 813 21 септ. в 16:53 
Fair, I really needed just the tip one for what I am building anyways.
Daniel_Nero_Drake  [автор] 21 септ. в 16:20 
i can make the corner for the 2 tips but i apologize not for the 2x3 as that wuld be way too tanky as it would have to be single massive block and im not gonna make size 1,5 set
Dragon Fire 813 20 септ. в 21:51 
The first is a corner between your inverted 2x3 ramp and the second is a corner between 2 1x2 tips with the top needing to end in a point instead of half slope.
Daniel_Nero_Drake  [автор] 2 септ. в 17:38 
Thank you and yeah for clarity it had to be split into multiple .sbc otherwise it would be impossible to control the data files which are pure text have 2mb combined
Katarina [WolfCraft Industries] 2 септ. в 16:58 
massive respect!
that blocks.sbc must be INSANELY HUGE so yea errors are to be expected and if i find some i will report them.
will definitely add this to my next playthrough.