Train Valley 2

Train Valley 2

153 ratings
Twin Coast Villages
   
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Size: Medium
Type: Level
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1.957 MB
22 Aug @ 5:44pm
7 Sep @ 2:04pm
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Twin Coast Villages

Description
The two mayors have manage to buy some steel plates and have had it shipped to their shared harbour. Its up to you now as the railroad company to help supply the towns with food, but you might need to rebuild the coal mine. Good luck Trainmaster!

This is my first trial so any comments will be much appreciated.
9 Comments
Gendor Skraivok 8 hours ago 
Loved the map except for having to babysit the trains from the coalmine, and babysitting snail-trains is not exactly rivetting entertainment.
Slow trains really should be used on maps for "I set up everything, now I go get myself a glas of water and when I come back I can start a new chain", not so much this one.
fendarin 6 Sep @ 12:53pm 
awesome! took a few tries to get 5 stars, only wish is I had managed it in ample time, for the LPT... :steamthumbsup:
ishKiia 6 Sep @ 10:07am 
Great map, but time is way lower than it should be for the average player.
mno 5 Sep @ 4:51pm 
excellent first map, I look forward to any more you make! I normally find the 2 car trains to be awfully slow, but they work really well here! the scale of the map feels well suited for them, both in terms of distance and economy. the obvious exception is the coal factory, and I feel that the incongruity of it elevates the map. no matter what route you decide on for the coal factory, it's going to be expensive (the shortest route I could find was $44k!), so everything you do has to revolve around your strategy for it. it's a delicate balance to navigate, and I really enjoyed trying out different routes to reach the coal factory, as well as different timings for when to start gathering it. also, I like the trick with the obvious bridge placement, I fell for it on my first playthrough cause I didn't pay enough attention to the challenges. I can imagine that being annoying for some people, but it got a chuckle out of me.
jn4959 25 Aug @ 1:18pm 
Great map. :steamthumbsup::steamthumbsup:
gayetemp 24 Aug @ 2:41am 
Nice map. Excellent first publish!
thomas 24 Aug @ 1:53am 
I like this map too. When I think about my fist map, this is great work. Thanks!
pluto 23 Aug @ 6:19pm 
Great first map! Some nice challenges to sort through and beautifully developed terrain/environs. I am not a fan of convoluted routes, so i am not sure I got the best path to coal but I did like that the bridge option was always tempting me... I don't know much about graph theory but who knows you can always learn something new. : ) Thanks for publishing.
InfoSoph 23 Aug @ 3:09am 
Well designed and thought out!

I like that you give people many options to play this map.
It goes into a different direction from many of the maps I designed. E.g. usually in order to prevent players from building bridges, I would just make the terrain unsuitable for building them instead of using the 5-star-condition.

A little tip for more advanced maps:
There is something called graph theory. In case you are not familiar with it, you can learn the basics in an hour or two. It helps you visualize and analyze the production chains of TV2 and thus enables you to think more abstractly about how to place complicated production chains on the map.

Looking forward to you future maps!