Lost Skies: Island Creator

Lost Skies: Island Creator

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Gladiator3000 A Beacon of Hope
   
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Type: Island
File Size
Posted
22.386 MB
17 Aug @ 9:49pm
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Gladiator3000 A Beacon of Hope

Description
[!] Warnings [!] Lore introduction contains spoilers. Though the "lore" should be fully explorable by reading the data pads on the island.
Also the last image is taken after playtesting and completing the puzzles, but I did like it too much to not include it, but be aware it contains spoilers, so look at your own risk ;P (also images cover quite a few points of interest, but there a few I left out of the images for yourself to explore :))

Lore Introduction
An island, containing an old data hub from the Saborians. The island has been heavily damaged by the earthquakes, though the towers still point proudly into the sky.
With the Seraph showing up and demolishing one tower in its process, it is decided to lock down the towers to preserve the knowledge stored inside. It is hoped that safer times will arrive, where new explorers will be able to unlock the secrets behind this place.


Technical Information
The island contains 1 ark.
5 Databanks are available.
The island contains 1 island wide puzzle with 3 subparts. Each subpart can be solved individually and in an order decided by the player. Each subpart will grant access to 1 databank and 3 loot chests. By completing all 3 subparts, the main tower will unlock, granting access to 1 additional databank and 3 treasure loot chests.

Underground there is 1 smallish puzzle more focused on logic rather than following/finding objects. While the puzzle is small, I am curious to see what people think about it, and whether similar puzzles in the future can be more complex, or whether that will just annoy people. This puzzle also grants access to 1 treasure chest, 4 more loot chest, and in its vicinity is the 5th and databank. This one is available for free and does not require any puzzles.
Then there are like 3 more puzzles containing each 1 puzzle element and grant access to 2 loot chests (2 of these puzzles contains a treasure chest).
Then there are few exploration locations which grants the player access to some normal chests just for exploring the place.
The shipyard sections also have the loot ruins scattered around to help the player out obtaining resources.


Known issues: (might be a me issues)
I have noticed that the relay puzzles seem to go in discrete steps in the island creator. No matter how low my DPI. This meant that for the long distance beams no matter how precise I moved my mouse, I could not line them up. My work around was looking 90 degrees to the side with some diagonal up and down motions. Then return to the target. That way I could get closer and eventually line up the beams.

Anyway, I rambled on for long enough, enjoy your explorations and feel free to give feedback
- Glad