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Easy Red 2

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Croatian Vehicles - We Were Brothers
   
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109.803 MB
15. aug. kl. 11:46
20. sep. kl. 19:23
14 ændringsbemærkninger ( vis )

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Croatian Vehicles - We Were Brothers

I 1 samling af TheCalcMan
We Were Brothers: Complete Collection
43 genstande
Beskrivelse
A set of vehicles used by Croatia for the "We Were Brothers" modpack, centered around the Yugoslav Wars.


Current version: Beta 0.1

To-Do before Release 1.0:
- fix anything based on comments
- add another T-34 variant (with sandbag armor) that served in Dubrovnik
- add the side guards on the TAB-71M
- add a Majsan variant l to fit more with wartime photos I just discovered
- possibly add bandages and food to the Majsan inventory
- add more vehicles


What’s included:

- 'Majsan' - an improvised armored "battle bus" with eight Zastava M70s shooting from the windows. This vehicle survived the war and remains on display[www.yuantiques.com] in the city it defended.
- TAB-71M (Policija) - an amphibious APC armed with a 14mm cannon and a light machine gun.
- T-34 (Croatia) 1 - a Yugoslav-modified tank that served in the Dubrovnik campaign.
- ZSU-57-2 (ZNG) - an obsolete Soviet SPAAG in early-war ZNG markings and camouflage.
- UTVA-75 (Croatia) - 2x HVARs - an old Yugoslav trainer aircraft configured for killing tanks
- M47 Patton (Croatia) 1 - an obsolete American medium tank that served in the Dubrovnik campaign
- Csepel-800 APC (Croatia) 1 - an APC built on an artillery tractor, great for infantry support
- T-55 (Croatia) 1
- MiG-21 (Croatia)



Possible Questions:

Q: "Can I request vehicles?"
A: No.

Q: "Why do the M70s in the Majsan look so bad? Didn't you take them from your gun pack?"
A: I did, and upon testing I found that having all the AKs in their regular form in all 8 windows would bring the poly count to 32k, hence why I reduced them. The ER2 modding documentation suggests a soft cap of 20k faces for vehicles, and although your vehicle can survive going higher (The mods here that use War Thunder vehicles definitely do), I like to keep my models under that as your computer will be rendering even more faces when you drive by props in said vehicle (this is also why the Majsan does not have an interior). I might "repair" the M70s at some point, but not now.

Q: "Why is aiming the M70s in the Majsan so weird?"
A: I tried my best to configure the aim and look positions so that the view never clipped through that little box you're enclosed in. This is as good as I could get it, apologies.

Q: Do the M70 magazines in the Majsan's inventory work with the two Zastava M70s in the gun pack?"
A: Yes.



Credits:

Me - Majsan vehicle model, camo textures

https://skfb.ly/oXnvU - M70 model

https://skfb.ly/ppWVK - TAB-71M model (I modified the back a bit to resemble a TAB-71)

https://skfb.ly/pwSH6 - T-34 model

https://www.moddb.com/games/battlefield-2/addons/zsu-57 - ZSU-57-2 model

Battlefield Balkan - UTVA 75 model/tex

IDF:FFI mod - M47 Patton model

1992: A Dying World - vehicle textures




2 kommentarer
TheCalcMan  [ophavsmand] 19. aug. kl. 8:05 
@IBrEOv No. I simply make it, and you all can tell me how I did in the comments here.
IBrEOv 19. aug. kl. 6:04 
Does this project have a discord?