RimWorld

RimWorld

136 ratings
Even More Linkables Reupload
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.064 MB
27 Jul @ 10:03am
8 Aug @ 9:06am
3 Change Notes ( view )

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Even More Linkables Reupload

Description
DO NOT ADD MID-SAVE IF YOU HAVE DEPOSITS ON YOUR MAP

Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS

Adds quite a few buildings helping you increase your work speed :)

Contains patches for very many mods to allow them to be linked to the new buildings.

Compatible with More Linkables.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3150535403 <- adds dropdowns

_below costs are no longer being updated :) _










LASER ENGRAVER NOW INCREASES QUALITY BY 1









Note:
Incinerator room cleaning functionality requires Vanilla Furniture Expanded.

Incompatibility:
Vanometric Generator, Rimefeller generators and Rimatomics generators will not be influenced. Anything that is defined outside of XML will not benefit from power linkables.

Credits:
Bambaryla: Descriptions, design, funding
Hobbes: Art, additional linkable code
Thekiborg: update to 1.6
Deadmano: patch for overflows

Special thanks to Oskar Potocki for letting me use his high resolution resource textures for infographics.
Special thanks to ThatBartGuy for the infographic template background graphic.


Companion Mods:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1103809207 - More Linkables
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3058032108 - Chinese translation
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3116174560 - German translation
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2739581441 - Linkable settings, allows to tweak some values to your liking
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2238610692 - Some more linkables
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2519621745 - More visible linkable lines
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3266386203 - Patch for Eccentric Tech
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3212476920&tscn=1753649340 - more info on linkable buildings
60 Comments
Bambaryła  [author] 20 hours ago 
@Seth'cor citizen, i don't agree

refer to this mod for your range issues steam://openurl/https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2519621745
Seth'cor 20 hours ago 
The link distance is really really short. makes it hard to use any of the items, maybe add options to extend this.
Winetoo 30 Aug @ 4:48am 
You were right, it works, didnt think of that. Thank you!
Bambaryła  [author] 29 Aug @ 7:24am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3266386203 it's just a patch so it shouold work i guess
Winetoo 29 Aug @ 4:04am 
Good kind sir, thank you for this mod, might i humbly request Eccentric Tech patch integration, for that one doesnt seem to be getting an update?
Bambaryła  [author] 27 Aug @ 7:02am 
huh?
MuChu 26 Aug @ 7:23am 
its way too shortt damn made it not that useful:steamsad:
Bambaryła  [author] 14 Aug @ 1:10am 
i have no idea tbh
Restitutor 13 Aug @ 4:06pm 
@Bambaryla I got rid of my ground scanner, added this mod, then rebuilt the scanner. So far I have not seen any issues (the colonists are able to interact with the existing drills without issues). Could this be a way to add this mod mid game? I am not sure if lack of a scanner on game load = technically no deposits (even if they have been previously detected). Thanks for the mod
Bambaryła  [author] 12 Aug @ 7:49am 
@Neosuduno
that is false, not all power sources are supported. refer to mod decsription for details.