RimWorld
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LWM's Deep Storage
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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2.663 MB
7月23日 10時04分
9月15日 5時30分
6 項目の変更履歴 ( 表示 )

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LWM's Deep Storage

解説
Original
GitHub[github.com]

All credit to lilwhitemouse for the original mod of course
Thanks to Garret for most of the 1.6 compatibility

If you use the "older stacking graphic" option together with RimFridge, you'll need to enable "ugly stack appearance" in the RimFridge mod options. RimFridge uses the same patch to make the stacking look nice which causes conflicts if the option is enabled on both mods.
The settings should now automatically adjust on restart/boot for compatibility

Deep Storage Units: yet another storage solution

LWM presents a way to organize your supplies, loot, clothes, and even your garbage, to allow you a tidy base where your colonists aren't simply dumping stuff on the floor. Deep Storage units include medicine cabinets, meat hooks, clothing racks, weapon lockers, etc, and all can store diverse items - just like regular shelves, but they allow more than one thing!

ADDON MODS:
* Note: I have not used these, and have been super busy so haven't had a chance to add anything to the base mod. If you find right-clicking on storage slow, you might try this:
* A (faster?) UI for right-clicking on things: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2169841018
* Little Storage 2, Vault, Simple Storage, etc - if you want more ways to store things, there are several available in the Steam workshop!

FAQ / "I have a problem":
* Meat Hooks require the Smithing research!
* These Hampers are made of fabric, they don't hold fabric
* Does it work with Vanilla shelves?
* You can always add more stored things in Mod Settings
** (A little walkthrough for doing that: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2187075071)

Want to say Thanks?
* Have ** in Art? Draw me a picture of a little white mouse! I'm reachable on the Ludeon forum.
* Have extra spending money? Share a cup of something tasty (some places around here deliver!) at https://ko-fi.com/littlewhitemouse

Notes:
* Storing things properly takes time - the colonists must carefully organize everything so it's easy to find what's needed.(*)
* Animals cannot by default haul to Storage - their little brains and paws (claws, etc) cannot manage the clasps, locks, catches, etc required to store things properly.(*)
* All the units you can build are in the Storage menu - by default this includes other mods' storage buildings.(*)
* (*) - these can be changed in the Mod Settings (again, link above)

Compatibility:
* Storage compatible with many different mods: Dubs Bad Hygiene, RimCuisine, Survival Tools, Vegetable Garden. If you see something that SHOULD be stored but isn't? You can let me know!
* You can also change what's allowed in the Mod Settings!
* Plays well with mods that change stack size (OgreStack, Deep Stack, etc). Want 10 stacks of 1000 Advanced Components in one square? Go for it! (Just watch out for mortar attacks...)
* Plays well with mods that affect storage: Restricted Storage (LWM), Satisfied Storage, RimWorld Search Agency (not as well as Satisfied Storage), Stockpile for Disaster, heck - there's a Deep Refrigerator if you play with RimFridge
* Plays well with mods that affect hauling: CommonSense, Pick Up and Haul.
* Haul To Stack? I have conflicting reports, let me know.
* Other storage mods? maybe:
** Project RimFactory: probably okay, should be fully compatible soon
** Extended Storage: maybe
** Other storage mod??? If you get weird behavior, turn off "Over Capacity" check in mod settings
* Industrial Rollers: not fully, but fix is coming!

Want more types of units? Frozen organ storage? Piggy banks for silver? Cubbyholes for bedrolls? You can either make your own derived mod (the XML is a mess, but it's a documented mess, and it's easy enough to follow!) or you can suggest things to me and offer to acquire a graphic (draw it yourself, find a free one, make deals with demons, whatever).

Translations:
Русский - Тхакиро
Deutsch - Erdnussbrot
Chinese Traditional - shiuanyue
Note on Translations: These may not be complete translations, as I do add things from time to time. Want to translate it (all or part) into your language? Great! Let me know, I'll add it to the mod (or do a Pull Request on GitHub, if you do that thing - that is easiest for me!)

The code can be found online at: https://github.com/lilwhitemouse/RimWorld-LWM.DeepStorage
On Steam: https://gtm.steamproxy.vip/id/littlewhitemouse/myworkshopfiles/?appid=294100
In the Ludeon Forum: https://ludeon.com/forums/index.php?topic=47707.0

License
Most images used with permission from Skullywag. (Thanks!)
Weapons Cabinets and Lockers are sumghai's. (Also thanks!)
Other images copyright as marked.
Almost all code (c) LWM, released under LGPL, because I think that the LGPL is the license we should actually be using for mods. Not that anyone is likely to complain if we use something else, but altho we have a stupid copyright system, we should still use it correctly.
Thanks to Marnador for the RimWorld font. Thanks to Pardeike for Harmony. Awesome.
人気スレッド 全て表示 (3)
10
8月10日 0時40分
Red Error on Startup
Dark Luminary
0
9月13日 8時13分
Experimental settings dont work
DaytonFox
0
8月23日 17時03分
Red error on start up
Makeithappen
169 件のコメント
SP4RTAN  [作成者] 20 時間前 
You can change what items are allowed for each storage building manually if you want. Check the mod options and the experimental settings at the bottom. But I'll see about adding them to the safe by default in the next update.
Dott - Trans Rights 20 時間前 
I would really love if the diamonds, rubies, and sapphires from the Jewlery mod were added to the Safe! Thank you and happy halloween!
TBRabi 10月23日 6時25分 
Thank you for your answer.
SP4RTAN  [作成者] 10月23日 6時20分 
Enable the old stacking graphic option in the mod options for now
TBRabi 10月23日 4時31分 
"While storing the same item using this mod, the stack sprites keep shifting towards the upper right corner. How can I fix this?"please
SP4RTAN  [作成者] 10月21日 13時08分 
Well yeah. That's basically a completely different mod that just uses updated Deep Storage textures
Odeyalko 10月21日 6時53分 
Switching over to https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3373064575 port of Adaptive Storage Framework have fixed all Graphical & UI issues for me.
Odeyalko 10月21日 6時43分 
I confirm this mod causing graphical bug with items offset on shelfs. Additionaly for me it also bugs out sometimes making forbidden "x" icon dissapear from forbidden to haul items, so there is no way to figure out which items are forbidden on a map, unless you manually select and check every item. This makes this mod extremely buggy on 1.6 in graphical & UI sense. Might gonna avoid using it until fixed.
Spectral_Ace 10月15日 15時34分 
So which part of the code handles the circular spread of the items, the "fancy mode" i guess. Just interested in looking at it to at least vaguely understand how it works.
Spectral_Ace 10月15日 15時32分 
ah, also, the items arent actually off the edge of the map, i can still double click to select all of them, but the minimap says otherwise. So it seems not even the game knows where they are.