RimWorld

RimWorld

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Grav-Shuttle
   
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18. juli kl. 14.28
18. juli kl. 14.37
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Grav-Shuttle

I 1 samling av TurboPickle
TurboPickle's 1.6 mods
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Hello Everyone! I bring you: The Grav Shuttle!

After tinkering around with with gravcores, the colonists understand they cannot replicate a grav-engine. With this said, gravcores produce gravitons, so if you strap it to the top of a shuttle, then surely you can make it work!

Thus the first edition of redneck-rocketry glitter-edition


Unfortunately, the inefficiency from the manner of grav-use completely negates any fuel efficiencies to the thrusters just for enough power generation. It does however, allow for significantly more fuel and cargo capacity


Grav-Shuttle:
Cargo: 3000kg
Fuel: 800 chemfuel
Fuel Use: 3 per tile
Min Fuel: 25
Max Distance: 124
Safety: in violation

Let me know if y'all think I should change any values for balance reasons
24 kommentarer
Mr. Clavicus 8. okt. kl. 5.43 
just recently, i can't use any of the shuttles except the default one. i click on my shuttle and i can't load it, build it, do anything at all. its just a prop right now. anything happene with shuttles?
Sumatris 5. aug. kl. 20.40 
@Nepenthe: Thanks for your insight :-). I suspected it would be a somewhat bigger project, but at least it sounds doable. Here's hoping someone with the skills to do it gets the same idea I had eventually ^^.
Nepenthe 5. aug. kl. 19.09 
@Sumatris not as a simple XML-only mod; you'd need to code up a C# replacement for CompProperties_Refuelable (which is built around placing tangible objects into a fuel tank) and patch CompProperties_Launchable to support it. (I'm not not author of this mod, just someone who has spent too much time poking around in the Rimworld Internals)
Sumatris 3. aug. kl. 8.12 
General question, not necessarily a request for this specific mod: would it be possible to code an electric-powered shuttle with an internal battery instead of chemfuel tanks?
Dinvan 1. aug. kl. 21.51 
Would love this with the option to use the mechanitor shuttle sprite. Great mod :)
GaryTheGammarid 1. aug. kl. 19.21 
Does this require extra research as well?
I was also wondering, since grav cores are quite the expense early-midgame, how about an intermediate version that does not require a grav core? It could require an existing shuttle upgraded with another engine or smth along those lines? (Along with another research step after the normal shuttle unlock)
TurboPickle  [skaper] 29. juli kl. 20.15 
@BTCafe I used the basic shuttle sprite to make it, yes, however, I think the main issue with stuffing the shuttle before isn't so much the volume but rather the mass of the items inside. Maybe it is a bit much based on volume. However, I think we can reasonable suspend disbelief since this shuttle uses a grav-core for it
BTCafe 29. juli kl. 20.01 
Is this using the same base shuttle sprite? 3000 kg is quite a lot to jam into that thing
TurboPickle  [skaper] 24. juli kl. 8.39 
@Nishe so the base game shuttle has a cargo of 500kg, a fuel cap of 400 chemfuel, min fuel usage of 50, and a max distance of 62
Glockodile 24. juli kl. 6.50 
@Nishe more cargo and range i presume