RimWorld
98 értékelés
Grav-Shuttle
   
Díjazás
Kedvenc
Kedvenc
Törlés
Mod, 1.6
Fájlméret:
Közzétéve:
Frissítve:
448.697 KB
júl. 18., 14:28
júl. 18., 14:37
2 változásjegyzék ( megnézés )
Ennek az elemnek a használatához DLC szükséges.

Feliratkozás a letöltéshez
Grav-Shuttle

1 TurboPickle készítette gyűjteményben
TurboPickle's 1.6 mods
4 elem
Leírás
Hello Everyone! I bring you: The Grav Shuttle!

After tinkering around with with gravcores, the colonists understand they cannot replicate a grav-engine. With this said, gravcores produce gravitons, so if you strap it to the top of a shuttle, then surely you can make it work!

Thus the first edition of redneck-rocketry glitter-edition


Unfortunately, the inefficiency from the manner of grav-use completely negates any fuel efficiencies to the thrusters just for enough power generation. It does however, allow for significantly more fuel and cargo capacity


Grav-Shuttle:
Cargo: 3000kg
Fuel: 800 chemfuel
Fuel Use: 3 per tile
Min Fuel: 25
Max Distance: 124
Safety: in violation

Let me know if y'all think I should change any values for balance reasons
24 megjegyzés
Mr. Clavicus okt. 8., 5:43 
just recently, i can't use any of the shuttles except the default one. i click on my shuttle and i can't load it, build it, do anything at all. its just a prop right now. anything happene with shuttles?
Sumatris aug. 5., 20:40 
@Nepenthe: Thanks for your insight :-). I suspected it would be a somewhat bigger project, but at least it sounds doable. Here's hoping someone with the skills to do it gets the same idea I had eventually ^^.
Nepenthe aug. 5., 19:09 
@Sumatris not as a simple XML-only mod; you'd need to code up a C# replacement for CompProperties_Refuelable (which is built around placing tangible objects into a fuel tank) and patch CompProperties_Launchable to support it. (I'm not not author of this mod, just someone who has spent too much time poking around in the Rimworld Internals)
Sumatris aug. 3., 8:12 
General question, not necessarily a request for this specific mod: would it be possible to code an electric-powered shuttle with an internal battery instead of chemfuel tanks?
Dinvan aug. 1., 21:51 
Would love this with the option to use the mechanitor shuttle sprite. Great mod :)
GaryTheGammarid aug. 1., 19:21 
Does this require extra research as well?
I was also wondering, since grav cores are quite the expense early-midgame, how about an intermediate version that does not require a grav core? It could require an existing shuttle upgraded with another engine or smth along those lines? (Along with another research step after the normal shuttle unlock)
TurboPickle  [készítő] júl. 29., 20:15 
@BTCafe I used the basic shuttle sprite to make it, yes, however, I think the main issue with stuffing the shuttle before isn't so much the volume but rather the mass of the items inside. Maybe it is a bit much based on volume. However, I think we can reasonable suspend disbelief since this shuttle uses a grav-core for it
BTCafe júl. 29., 20:01 
Is this using the same base shuttle sprite? 3000 kg is quite a lot to jam into that thing
TurboPickle  [készítő] júl. 24., 8:39 
@Nishe so the base game shuttle has a cargo of 500kg, a fuel cap of 400 chemfuel, min fuel usage of 50, and a max distance of 62
Glockodile júl. 24., 6:50 
@Nishe more cargo and range i presume