Space Engineers

Space Engineers

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Hover Tank
   
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6 dec, 2014 @ 16:44
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Hover Tank

Beskrivning
Ever wanted your very own star wars hover tank? Well this isn't star wars so too bad. Anyways, utilizing sensors and thrusters through reverse engineering of jura7's Moonlight hover car and legofreak's hover sensors, I have constructed a hover tank. It "hovers" above the ground by maintaining a certain distance from the ground below. Unfortunately unlike the hover car, the tank can't align itself to the terrain properly meaning it won't level with an incline. Any tips on what the problem is and how to fix it would be very much appreciated.

To enter the Hover Tank you need to turn on the sensors through the control panel at the back of the tank. The tank should prop itself up to the level it is set to hover at and the cockpit can be accessed through the underside. There you have it now have fun!

Legofreak's hover sensor http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=340122399
Jura7's Moonlight (Hover Car) http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=346729828
41 kommentarer
A Very Stoned Frog 10 maj, 2020 @ 17:44 
JTURPs script go check that shit out bro gogogogogogogogo
HentaiHamster 17 jul, 2016 @ 14:08 
the turret doesn't move ?
Yamcha  [skapare] 5 jun, 2015 @ 7:04 
Just need the mods. The hover sensor is created without mods.
Mannax 23 apr, 2015 @ 16:04 
Im confused as to one thing. If I have the MODS (from the mod list) Do I need the hover sensor blueprint too? Or not?
Itsuko 10 mar, 2015 @ 8:55 
nvm
Itsuko 10 mar, 2015 @ 8:54 
what are all the mods
Tarak 10 jan, 2015 @ 13:48 
Yeah, the problem with it not leveling to terrain has to do with the way ships work in this game, if you want it to level off you have to seperate the four thruster podsfrom the main body. Then reattach them through either a piston or a rotor (I reccomend a rotor) so that the game treats each pod as it's own object. reason being that on a single object, no matter where you place them on the object, thrusters will move the mass in a set direction, so if one side is trying to level upwards and one side it trying to level downward the game sees one object with one thrust vector up and one thrust vecor down and considers it at equilibrium. (I realize you as the author already figured the issue out but this'll help anyone wanting to fix it themselves)
DRC 29 dec, 2014 @ 9:07 
Mayby its becuase I have not played this game that much yet, but the tank will not let me drive it
Yamcha  [skapare] 19 dec, 2014 @ 21:07 
@M1k3y Koontz I'll see what I can do.
Mikey Koontz 19 dec, 2014 @ 13:49 
Could we by chance get a version of these that have wheels as well?