Darkest Dungeon®

Darkest Dungeon®

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「CN」GeleClass-Patch
   
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697.094 KB
júl. 9., 9:40
szept. 5., 20:26
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「CN」GeleClass-Patch

Leírás
Attention: "This Mod is only a patch for the original character mod and does not contain the base files. You must have the original Jill mod enabled to use it."


TL;DR:
A modification patch for the Jill Mod that lowers her burst damage ceiling in exchange for better team flexibility and more comprehensive mechanics.
Brief Rating:
• Weapon & Armor Base Stats ---
• Positioning +++
• Team Support ++
• Survivability +


Detailed Version:
This patch was created because the original mod felt like a powerhouse on normal difficulty but tended to cause party wipes in extreme high-pressure situations by getting teammates killed and performing poorly against enemies with special mechanics (mainly due to positioning issues).
This patch adjusts most of her skills. The overall damage output and burst potential have been lowered compared to the original version, replaced by more flexible positioning and stronger team support capabilities.
This patch does not modify any trinkets.


Skill Changes:
All Normal Skills: Removed CRIT vs Human bonus.
Rout: Changed to a move back skill. If the user's HP is above 35% when attacking, they will suffer self-damage (in 2 instances, e.g., -6 HP is actually -2 HP then -4 HP). Applies a high-value PROT debuff (2 rds).
Cleave: Position changed, can no longer target rank 4. Execution bonus reduced. Applies a PROT debuff and a DMG Taken debuff (3 rds). Activates Riposte for 2 turns (meaning 1 effective turn in combat). The Riposte has a -35% DMG modifier and applies a moderate PROT and DMG Taken debuff to the enemy with a very high chance.
Annihilate: The DMG Taken debuff has been moved to "Cleave". DMG modifier significantly increased. Changed to a move forward skill. It has negative ARMOR PIERCING by default, but gains partial ARMOR PIERCING against Marked targets and clears the mark. Can bypass Block and has a 20% Lifesteal effect.
Mana Absorb: Usable below 50% HP at all skill levels. Upgrading the skill increases its uses per battle.
Abyssal Lance: DMG modifier slightly decreased. Changed to a "reaping" skill that cashes in on existing Bleed/Blight/Stun effects on the target.
Overlord's Wave: Changed into a powerful crowd control skill. The duration of the DMG buff it provides is increased by 1 round.
Black Destructive Ray: Removed original extra effects. ACC reduced to slightly below average. Adds stress to the party and deals minor damage to other heroes. DMG modifier locked at +100%. Reduces self Stress by 30.


Character Trait Changes:
• When HP changes, gain +5% DMG and +5% Debuff Chance for 3 rounds (can achieve incredible results with certain team compositions).
• The Block granted at Death's Door now has a 2-round cooldown.
• The "Abomination" quirk now provides +10% CRIT vs Human and increased Debuff Chance.
• The HP gained from a CRIT is reduced. New effect: CRITs grant an additional -4 Stress, increase Stress healing received from the CRIT, and activate Riposte.
• Riposte only triggers once but has no round limit. A CRIT from Riposte will reactivate the Riposte effect.


Camping Skill Changes:
Mana Drain: +100% HP --> +20% HP


Original Developers:
• Sound: 小狼
• Animation: anaertailin & 小狼
• Programming: Ling铃
• Art: anaertailin
• Text: Ling铃
• Skill Design Advisor: 吴克
3 megjegyzés
果断的生死兔耳 aug. 28., 20:21 
我来了
绿树掩 júl. 11., 1:01 
活的cn老师!