RimWorld

RimWorld

233 ratings
Almost There! Fork
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Mod, 1.5, 1.6
File Size
Posted
Updated
539.577 KB
2 Jul @ 9:35pm
23 Sep @ 8:17am
13 Change Notes ( view )

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Almost There! Fork

Description
(Mod previous name: Caravan, Don't Rest!)

Fork version of mod Almost There! For version 1.5 and 1.6

Cmon guys, we're almost there!
Nah, it's sleepy time.
But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die!
Meh, when it's nap time, it's nap time.

Sounds familiar? Then this mod is for you. It adds a 3-switch to your caravans:
- "Almost there". when your caravan is only x hours away from its goal, it won't stop for resting.
- "Never rest". For those that like to have their pawns suffer.
- "Going Normally". Lets the caravan go and rest like before this mod was here.

I didn't use the code of Almost There! completely, but modified it in my own mod Caravan Don't Rest. I merged all the buttons added by the original mod into one, and added the adaptation to Vehicle Framework (Remember to load this mod after VF).
Force Sleep has been removed, as the Rest button in Core content can achieve the same function.

- Chickenplucker made the amazing mod cover art and the animation below.
- JangoD'soul created the button art.
- Roolo did the code and other stuff of the original mod.
Original Almost There! (1.4-): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2372543327
96 Comments
NOVA 1 hour ago 
For some reason, the "Almost there!" button doesn't appear anymore on my caravans. Any idea why?
Duztamva  [author] 29 Sep @ 2:38am 
I have no idea, especially without log. My mod only adds additional judgments for night rest, and the original judgment will not be changed.
Locay 28 Sep @ 5:42pm 
There is a strange bug. While 2 of my guys were on a caravan i realized that one of them never gets tired even while moving and the other one never sleeps unless i look at the caravan directly on the map. Both of them had Cirdadian assistant. Don't know how it happened and could not recrate it again.
Duztamva  [author] 28 Sep @ 3:09am 
Safe to add and remove
MassiveRockP 27 Sep @ 7:14pm 
Is it safe to add mid play through or nah?
Duztamva  [author] 26 Sep @ 6:12pm 
log?
zukuni289 26 Sep @ 10:31am 
doesnt work
Duztamva  [author] 24 Sep @ 2:35am 
Ah forget that, guys will understand these parameter's effect
llunak 23 Sep @ 8:43am 
Ah, I missed that those are not used. Presumably they should be passed as the tooltip argument to SliderLabeled().
Duztamva  [author] 23 Sep @ 8:07am 
Well that's pretty awkward...... just noticed that "_Description" never appeared actually.