Black Mesa
689 oy
Improved First Person Cutscenes
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168.076 MB
25 Haz @ 22:57
30 Haz @ 6:46
2 Değişiklik Notu ( görüntüle )

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Improved First Person Cutscenes

Açıklama
Replaces two instances of the old HL2 "get up" cutscene animation with custom-made sequences using a full body model, in addition to the teleportation sequence and knockdown animation at the beginning of Gonarch's Lair.

Unlike Tweaked FPS Hands Cutscenes, this modifies the maps in order for the necessary cutscene logic to work, therefore it is NOT compatible with mods which replace the maps: bm_c1a1a, bm_c2a4a, and bm_c4a2a.
90 Yorum
Yeet 1 saat önce 
I tried to use this on my first playthrough, and it worked perfectly, but now that im using it again, the animations dont load in at all, and whenever i try to quick load it turns off my AI?
Shadow Bonfie 6 Eyl @ 14:30 
some reason the cutscene for the first start of residue processing, it doesnt work
granite 28 Ağu @ 15:08 
It's compatible with AM/UC Overhaul but not RP/QE Overhaul.
Notorious2020 28 Ağu @ 13:24 
Is this compatible with the chapter overhauls?
AcıKahve 25 Ağu @ 8:50 
Please make a Gorden Tweaked Body compatible with these mods like Juniez Hands Style HEV Suit or Tweaked FPS Hands Cutscenes on Fewes' Classic Hands or Juniez's Classic Weapons Pack I think it would be great if someone else or you could make one pls:steamthumbsup:
Citizen⁵  [yaratıcı] 24 Ağu @ 7:55 
that's perfectly fine
barrel236 24 Ağu @ 6:21 
Hello there! I've got a mod that replaces the HEV body in your mod with a custom HEV model, and i've been wondering if it would be alright with you if i were to upload the mod? I wanted to ask for the permission first.
ConnyZGamez 23 Ağu @ 22:10 
Will it supports BMS Classic - Full Game?
TCMOREIRA 22 Ağu @ 21:18 
Ty!
meow to meet you 21 Ağu @ 21:12 
doesn't work with custom hev suits