Overgrowth

Overgrowth

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Smarter Deaths
   
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419.472 KB
22 Jun @ 11:08pm
7 Aug @ 5:10am
15 Change Notes ( view )

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Smarter Deaths

Description
Allows any character(except the player) to get up after being knocked unconscious. Does not revive dead characters.(hopefully)

Current Features:
Characters wake up after being knocked out/choked out.

Custom parameter for changing amount of time to wake up per character(default is a random number between 60 and 120 seconds currently)
There are 2 choices for how to change a character's wake up time. Either set a max and minimum (both at the same time or it won't work) by adding "MaxKoTime" and "MinKoTime" to the character's parameters.
The second choice is to set the exact time that the character will take to wake up by adding "WakeupTime" to a character's parameters.

Ability to choke characters to death: grab an unconscious character by the head and stand still until they stop breathing.

A mod menu.

Characters on the same team being able to wake unconscious teammates up.
Todo:
only bugfixes left baby.


Credit to:
Fason7 for basically guiding me through coding this step by step.
Glimpse for pointing me to half the functions i used.

Popular Discussions View All (1)
2
27 Jun @ 4:41pm
effectiveness
Cloudiver20
11 Comments
MentallyChallenged  [author] 25 Jul @ 6:51am 
Currently, if they one sees the other unconscious they're run up to them to revive them unless they're mid combat, there's no animation for now the unconscious guy kinda just get up once the teammate gets close enough.
MentallyChallenged  [author] 25 Jul @ 6:51am 
Yes the mod's compatible with bloody combat.
Quotion 25 Jul @ 5:09am 
how do teammates revive each other?
Ret 24 Jul @ 2:36pm 
Is this compatible with Bloody Combat?
MentallyChallenged  [author] 11 Jul @ 12:23pm 
could you give me more detail on what's wrong?
Faelanmb2 11 Jul @ 11:55am 
its an on and off might be some glitched code
Faelanmb2 11 Jul @ 11:49am 
nevermind
Faelanmb2 11 Jul @ 11:48am 
this kinda just lags my whole computer when i open
MentallyChallenged  [author] 27 Jun @ 11:50am 
fixed!
MentallyChallenged  [author] 27 Jun @ 11:47am 
you made me realize just now that i was accidentally restoring characters to full health. It's by default intended so that i character will only be knocked down about 3 times before they die due to their permanent health decreasing with each knockdown. i'll release the update in a sec to fix that.