RimWorld
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RimTek Core
   
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Mod, 1.5, 1.6
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2025년 6월 15일 오후 2시 26분
2025년 6월 16일 오후 2시 43분
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RimTek Core

Deon ☣님의 1 모음집
RimTek: A brighter tomorrow
아이템 6개
설명
This is a core library for RimTek mods. It allows me to use expanded functionality not possible in vanilla game, using C#.



Currently it implements:
- A custom joy type called "Play DigiPal" that is only possible when a DigiPal belt is worn, and abilitty to right-click the pawn to activate it if needed.
- A custom behavior of DocMate type for a building, that tends to nearby colonists when powered.
- Ability for apparel to give castable abilities when worn.

Mods using this framework:
- RimTek DigiPal
- RimTek DocMate
- RimTek StealthBelt
댓글 10
Deon ☣  [작성자] 2025년 6월 16일 오후 2시 45분 
I am glad to hear it worked for you.

I spent at least 3 hours trying various configurations. At least it made me optimize the code somewhat :D.
UncleRippu 2025년 6월 16일 오후 1시 53분 
it appeared to be a problem with prepatcher, sorry for wasting your time!
Deon ☣  [작성자] 2025년 6월 16일 오후 12시 13분 
Well that's because I am trying my best with DIscord and my own understanding to make sure my mod is clean and functional. So unless there are thousands of downloads and no problems, I will keep checking back and forth, and playing with it myself.

I think what happened with Uncle, is that he caught my mods mid-update on workshop, and I will not know better until he comes back with more information.
Lyrical 2025년 6월 16일 오전 10시 59분 
A little apprehensive because of Uncle's comment below, but I'm gonna install your suite of mods and if I don't check back in, it's because everything went fine. I'll holler if I see what they saw. Everything looks good, and your responsiveness is like, above and beyond.
Deon ☣  [작성자] 2025년 6월 16일 오전 8시 55분 
I've been testing on and off in the last few hours and couldn't find a problem. If you come back and it is not resolved by my suggestion to re-subscribe to the mod, let me know the details please.
Deon ☣  [작성자] 2025년 6월 16일 오전 6시 49분 
And if it's a mod conflict, tell me your full mod list, and I will test it and find it out.
Deon ☣  [작성자] 2025년 6월 16일 오전 6시 48분 
Please provide the following information.

- 1.5 or 1.6
- What mods are enabled
- What errors do you see if you enable DevMode and press Console

I just tested and it seems to work fine on my end:
1) RimTek DigiPal-equipped pawn: https://i.imgur.com/JgzRsZr.png
2) Hurt by shooting: https://i.imgur.com/9VqfwIb.png
3) No errors: https://i.imgur.com/vGGOEsR.png

Just in case, if it's Workshop weirdness, try to unsub and resub to the mods, and relaunch your game.

The only idea I have is that maybe the fact that I updated Core and underlying mods synced with your activity on PC and workshop messed it up for you locally.
UncleRippu 2025년 6월 16일 오전 6시 09분 
i cant even hurt them with the 'hurt' button in character editor mod's health tab
UncleRippu 2025년 6월 16일 오전 6시 08분 
for some reason either this mod or the digipal mod are keeping pawns from getting hurt. i got into a shoot out with raiders and at first i thought none of my shots were landing bc of th weather, but when i went into melee neither fighter got hurt. this only happened when i enabled these mods and i have no clue if its a conflict or something else
Deon ☣  [작성자] 2025년 6월 15일 오후 4시 52분 
1.6 version is up. There was a small change in GUI method, tested to work on Unstable.