Crusader Kings III

Crusader Kings III

Otillräckligt med betyg
More Holdings For Tribal
   
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1.176 MB
4 jun @ 20:12
2 nov @ 20:40
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More Holdings For Tribal

I 1 samling av MikkyV
Mikky's Mods
5 artiklar
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LATEST UPDATE:
Now should work with 1.18+

New icons for Foraging Huts and Flax Weavers
Can now feudalize Tribal Temples into Feudal Temples

Tribal playthroughs can become a bit boring sometimes, so I wanted to spice things up a bit and add new buildings and a new holding type!

I recommend playing this mod with extra buildings slots mod, so you can build more of the new tribal buildings!

New Holding Type:
Tribal Temple
Level 1: Spirit Circle
Level 2: Sacred Hall
Level 3: High Sanctum

Can upgrade tribal temples to feudal temples upon feudalization

New Buildings:
Farms - Levels 1 - 3
Weavers - Levels 1 - 3
Gathering Huts - Levels 1 - 3
Mines - Levels 1 - 3
Forestries - Levels 1 - 3
Apothecaries - Levels 1 - 3
Jewellers - Levels 1 -3

Added an extra level of Tribal Holding -
Level 3: Reinforced Tribal Holding
17 kommentarer
GrimoireODS 3 timmar sedan 
Wow so fast, you the man
MikkyV  [skapare] 10 timmar sedan 
It should now work with 1.18 (All Under Heaven) - I will update the compat mod soon
GrimoireODS 18 timmar sedan 
Update, it makes me crash
Dystopianist 1 sep @ 13:02 
Oh, thanks!
MikkyV  [skapare] 31 aug @ 15:10 
I have just now had a look, the mods you have listed all work with my mod on their own since they don't add to a holdings.txt
Dystopianist 27 aug @ 19:15 
Oh, uhhh... I kind of use all three in my current modpack, which might be a bit much to ask haha.
MikkyV  [skapare] 26 aug @ 23:44 
On its own, this mod can't be compatible with any other mods that add new buildings. I have made a compat mod for more buildings + but no others at the moment, are there any you would like in specific?
Dystopianist 26 aug @ 10:50 
Hi, how's the compatibility of this with other building mods? RICE, COW3, Medieval Arts?
MikkyV  [skapare] 26 aug @ 6:01 
Thank you! I have updated the mod just now adding in the feudalization and added some icons for the buildings. Thank you for the information!
RandomMurderer 20 aug @ 6:05 
should be else = {, not else_if ={, my bad