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if = {
limit = { exists = scope:target.title_province }
scope:target.title_province = {
set_holding_type = castle_holding
}
}
with
if = {
limit = { exists = scope:target.title_province }
if = {
limit = { scope:target.title_province = { has_holding_type = t_church_holding } }
scope:target.title_province = {
set_holding_type = church_holding
}
}
else_if = {
scope:target.title_province = {
set_holding_type = castle_holding
}
}
}
That will allow you to feudalize each individual tribal temple. You should probably also edit the convert_whole_realm_to_feudalism_effect (in 00_decision_effects.txt) to replicate the tribal_to_feudal_building but with t_church_holding and church_holding instead of tribal_holding and castle_holding.