Rain World

Rain World

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Custom Slugcat Utils
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4 May @ 1:41am
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Custom Slugcat Utils

Description
Custom Slugcat Utils

Custom Slugcat Utils is a utility mod designed to assist modders in developing custom Slugcat mods. It aims to wrap common functionalities into easy-to-use components that require no knowledge of C# programming.

It includes:
- Custom Broadcasts
- Custom Iterator dialogues and behaviors
- Binding DMS skins and setting icons
- Custom Overseers and Overseer behaviors
- Cycle limits and save file locking

Usage documentation can be find on github repository:
pkuyo/Custom-Slugcat-Utils
(Sorry, but placing github links to the Steam Workshop will result in being blocked.)
Popular Discussions View All (1)
1
22 Aug @ 3:06am
How do i make a vulture mask to Elite Scavenger mask, Chieftain Scavenger Mask?
Lantern⏱
49 Comments
deanblee1 25 Aug @ 1:55pm 
peter thats a common bug
peter klaus 23 Aug @ 9:41am 
ive been having issues with the tail clipping through the body instead of being at the back, ive had this issue for around a month i believe since i tried using this to bind a DMS skin previously but came across the same issues where the tail (alongside other sprites) would be layered wrong. have others had this issue, or is it just me? :slugcatdead:
Lantern⏱ 22 Aug @ 12:44am 
#Mock its prob because the spear is BigOneHand (only one BigOneHand item can be hold by slugcats) as well as a karma flower. You can either set karmaflower to OneHand or if it doesnt work you can set spear to oneHand. Worked for me
Lantern⏱ 20 Aug @ 4:05am 
vvvv JPEG! did u set the language?
Lantern⏱ 20 Aug @ 4:04am 
Hey does anyone know how to set up a craft for king's vulture mask?
like i tried many thing but i can only configure color and thats kinda it.
hlep
JPEG! 19 Aug @ 4:16am 
hi! love this mod! the custom overseer projection doesn't seem to be working? no matter what i do it doesn't show up?
白栎 19 Aug @ 2:26am 
求助!在我的模组里将这个工具mod添加为所需要的模组后,进入游戏后显示说,检测到用户模组数据与游戏模组数据不同步,然后禁用了我的模组,请问该如何编辑?
Lantern⏱ 7 Aug @ 6:36am 
I WILL SUGARCOAT IT :rwspear: + :slugcatsleep:
Faulted Nova 4 Aug @ 5:31pm 
I found the problem, Line 142 "sprite.color = Color.white;" in the file Hooks/PlayerGraphicsHooks.cs causes the color to be overwritten to white regardless of what is set in the slugbase file, I removed it via IL editing and now my cat is working properly. Also as is, your current system makes their faces dissapear
Faulted Nova 4 Aug @ 4:24pm 
Ive noticed that my binded skin will appear, but the color isint usually replaced by my slugbase color, its just #ffffff. Is there some specific way im supposed to incorporate the skin?