Garry's Mod

Garry's Mod

780 ratings
[simfphys/Glide] Pursuit AI
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
226.275 KB
23 Apr @ 7:02pm
9 Jul @ 11:26pm
25 Change Notes ( view )

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[simfphys/Glide] Pursuit AI

Description
Allows (mostly) any Simfphys or grounded Glide vehicle to pursue players.
Inspired by (and somewhat a derivative of) Mad Vehicle.

Features
  • Navmesh pathfinding
  • Automatic reversing and unstucking
  • PIT/TVI maneuvers
  • Collision avoidance
  • Foot chases via NPC spawning
  • Customization

Instructions
Spawn the "Pursuit AI Enabler" NPC near any Simfphys or Glide vehicle to make it use the AI.
To change the addon's settings, go to the spawnmenu > Options > Pursuit AI > Settings.

Compatibility
The following Simfphys packs have been tested:
This addon only works with Simfphys and Glide.

ConVars
  • pursuitai_pursuitrange
  • pursuitai_detectionrange
  • pursuitai_spawneffects
  • pursuitai_npcsenabled
  • pursuitai_npcamount
  • pursuitai_npcclass
  • pursuitai_npcweaponclass
  • pursuitai_npcdespawnrange
  • pursuitai_aggressive
  • pursuitai_settings

Addons used in the thumbnail:

Uploaded with gmpublisher[github.com]
Popular Discussions View All (4)
21
23 Aug @ 6:51am
PINNED: Bug Reports
Liam
16
31 Aug @ 10:22am
Suggestions
Chewy
3
7 Jul @ 3:42pm
Which maps work best?
Stinker
218 Comments
Binty 20 Oct @ 11:06pm 
epic chase simulator
mosesjr0527 15 Oct @ 2:58pm 
Do you think you can pair this with the notoriety mod, if you can that would be great 👍
andrew 12 Oct @ 2:22pm 
Plz make it work with helicopters glide
andrew 12 Oct @ 2:22pm 
Ily
Dave 12 Oct @ 6:09am 
NextBot [93][npc_pursuitai] Error: lua/entities/npc_pursuitai.lua:355: attempt to call method 'Give' (a nil value)

1. unknown - gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua:46
0_0 ꞩꞥIꝑer ^_^ 10 Oct @ 12:27pm 
UPDATEEEEE:SmokingGlock:
AntlionSoldier344 28 Sep @ 11:55am 
mannn it would be so awesome if this worked with helicopters
Lucas3078 22 Sep @ 8:22pm 
Can you make the AI to ignore the jump navmesh? they often crash into walls because the AI thinks it can use the nav jump
Engineer Gaming 14 Sep @ 10:33pm 
does it work with gredwitch tanks?
now make a Fleeing AI that the Pursuit AI can chase