Garry's Mod

Garry's Mod

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[simfphys/Glide] Pursuit AI
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
Bestandsgrootte
Geplaatst op
Bijgewerkt op
226.275 KB
23 apr om 19:02
9 jul om 23:26
25 wijzigingsnotities (weergeven)

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[simfphys/Glide] Pursuit AI

Omschrijving
Allows (mostly) any Simfphys or grounded Glide vehicle to pursue players.
Inspired by (and somewhat a derivative of) Mad Vehicle.

Features
  • Navmesh pathfinding
  • Automatic reversing and unstucking
  • PIT/TVI maneuvers
  • Collision avoidance
  • Foot chases via NPC spawning
  • Customization

Instructions
Spawn the "Pursuit AI Enabler" NPC near any Simfphys or Glide vehicle to make it use the AI.
To change the addon's settings, go to the spawnmenu > Options > Pursuit AI > Settings.

Compatibility
The following Simfphys packs have been tested:
This addon only works with Simfphys and Glide.

ConVars
  • pursuitai_pursuitrange
  • pursuitai_detectionrange
  • pursuitai_spawneffects
  • pursuitai_npcsenabled
  • pursuitai_npcamount
  • pursuitai_npcclass
  • pursuitai_npcweaponclass
  • pursuitai_npcdespawnrange
  • pursuitai_aggressive
  • pursuitai_settings

Addons used in the thumbnail:

Uploaded with gmpublisher[github.com]
Populaire discussies Alles weergeven (4)
21
23 aug om 6:51
BELANGRIJK: Bug Reports
Liam
16
31 aug om 10:22
Suggestions
Chewy
3
7 jul om 15:42
Which maps work best?
Stinker
218 opmerkingen
Binty 20 okt om 23:06 
epic chase simulator
mosesjr0527 15 okt om 14:58 
Do you think you can pair this with the notoriety mod, if you can that would be great 👍
andrew 12 okt om 14:22 
Plz make it work with helicopters glide
andrew 12 okt om 14:22 
Ily
Dave 12 okt om 6:09 
NextBot [93][npc_pursuitai] Error: lua/entities/npc_pursuitai.lua:355: attempt to call method 'Give' (a nil value)

1. unknown - gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua:46
0_0 ꞩꞥIꝑer ^_^ 10 okt om 12:27 
UPDATEEEEE:SmokingGlock:
AntlionSoldier344 28 sep om 11:55 
mannn it would be so awesome if this worked with helicopters
Lucas3078 22 sep om 20:22 
Can you make the AI to ignore the jump navmesh? they often crash into walls because the AI thinks it can use the nav jump
Engineer Gaming 14 sep om 22:33 
does it work with gredwitch tanks?
now make a Fleeing AI that the Pursuit AI can chase