Left 4 Dead 2
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Rebalanced Melee Weapons - NPACK
   
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Game Content: Scripts
Weapons: Melee
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461.325 KB
22 ABR a las 17:20
10 JUL a las 20:33
24 notas sobre cambios ( ver )

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Rebalanced Melee Weapons - NPACK

En 1 colección creada por Waltz
Nightmare: Redux
168 artículos
Descripción
literally just my other mod but better balanced for yoru's Nightmare Pack

It's technically a little bit easier because most special infected are now killed in one hit (in an attempt to balance the fact that they can stumble survivors with their melee attacks AND kill you in about 3 seconds). Tanks are still borderline impossible tho, sorry.
8 comentarios
Grandpa_POOTIS 13 AGO a las 10:51 
превосходный аддон, реально очень круто, я давно искал подобное, респект вам, автор
Waltz  [autor] 6 MAY a las 6:43 
lets not get ahead of ourselves now
LilMonsterDemon 6 MAY a las 5:26 
Melee Weapons no longer suck in n-pack???
Dust 27 ABR a las 22:28 
The Nightmare modifier does make the Magnum the better option for dealing with Specials, but even that can struggle- Thank you for doing this! I know it'll be so much more helpful allowing you to oneshot specials now.

Also, in case you do struggle with Witches, 3 shots from a hunting rifle, 2 from a scout, and 1 from an awp will put one down! Always grab the awp if you see it!
Waltz  [autor] 27 ABR a las 16:47 
should now no longer require those dependencies
Waltz  [autor] 27 ABR a las 16:42 
i can do that i think
yoru 27 ABR a las 15:49 
ah damn all those required items, can't you make this an all in one package and shove em in?
λ Eiku λ 23 ABR a las 9:42 
I like the idea of melee weapons no longer insta killing every infected in sight, the only problem is that sometimes you would chop off a head and yet they would still be alive somehow, perhaps you could make the jaw gib happen instead if it were a case of a headshot and the common infected still living, I myself am not sure how you would do that but it would greatly improve immersion.