Sea Power

Sea Power

Otillräckligt med betyg
Coastal Defense Pack
   
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Timeframe and Location: Historical, Fictional
Mod Type: Kitbash
Object Type: Land Unit, Building
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1.445 MB
21 apr @ 8:25
18 sep @ 18:30
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Coastal Defense Pack

I 1 samling av Moloti
Moloti's Sea Power Kitbashes
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I decided it would be funny to make some ground units to beef up the roster of existing coastal defense assets. At present, the pack contains:

Silkworm-C Launcher,
Shaddock Launcher,
Shaddock Bunker Launcher (Twin),
Shaddock Bunker Launcher (Quad),
Shaddock Bunker FCR (The FCR module is required to guide Shaddocks for long range attacks.)
4K44 Redut
4K51 Rubezh
Redut Command Vehicle (Same deal as the Bunker FCR, but its a Ural now)
Mk7 Coastal Battery

NEW
Exocet, Otomat, and Harpoon trailers
Mk16 Coastal Battery
9 kommentarer
Richardguy 14 sep @ 20:04 
Thanks!
Moloti  [skapare] 13 sep @ 5:18 
You need to have the fire control within 0.5 nm of the launchers.
Moloti  [skapare] 13 sep @ 5:15 
Hm, I'll take a look at it.
Richardguy 13 sep @ 1:34 
Thanks. I am running into issues with the Shaddocks, even with the FCR within visual range of the enemy ship and the launchers outside of minimum range they won't launch
Moloti  [skapare] 10 sep @ 19:45 
I am planning some Exocet and Harpoon launchers, maybe even Otomat Mk1, might be able to get those sorted soon enough.
Richardguy 10 sep @ 14:13 
This is amazing! Do you plan to add any more, such as smaller caliber guns, single Mk7s, perhaps vehicles capable of carrying Exocets and Harpoons?
Moloti  [skapare] 9 jun @ 19:57 
The FCR actually works now. Only with Bunker Launchers, I want to keep the single one as a sort of "Improvised" system.
axiss_5.45x39mm 26 apr @ 3:31 
There's actual an IRL version of a land-based P-35/SS-N-3 coastal defense system. Only that it uses a quintuple launcher similar to the one in the Grozny class cruiser so it'd be cool if you can make that.
Boris 23 apr @ 12:10 
Oh! A Land based SS-N-3 is really interssting.