Space Engineers

Space Engineers

204 ratings
Humanoid's Double Door Airlock Pack
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
24.924 MB
29 Mar @ 7:37am
6 May @ 12:24pm
3 Change Notes ( view )

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Humanoid's Double Door Airlock Pack

Description
A small mod that adds a fully airtight double door versions of vanilla sliding door, fieldworks round door and warfare2 dlc hatch door. Hatch and round doors require DLCs to be usable

Mod inspired by OG airlock mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=643820962
38 Comments
Morphy 25 Sep @ 12:36pm 
My only complaint is when I'm being chased by a spider or wolf, they pile in and prevent the airlock from cycling-- I'm frantically mashing the button to escape them as they eat my butt, "Let me in! Let me in! Ahhhhh!"
humanoid.mp4  [author] 16 Sep @ 10:12am 
oh god
crimson 16 Sep @ 6:03am 
@humanoid.mp4 they just added a new variety of door to the game with the new update, it's an inverted round door.
.din.grogu. 31 Jul @ 12:04pm 
Additional idea: add a toggle switch in the door configs (similar to the on/off switch) that does a 'lockdown' feature. Essentially, it closes the doors on both sides as a type of deterrent for intruders.
tank_2000_9 21 Jul @ 5:24pm 
@Xarian And what is unrealistic about that? It is even more realistic because when you make airlocks you usually make them as small as possible so that no air can be lost. Not to mention that there are also smaller ships that can be built from large grids And it looks a bit strange when you have a large airlock on a small ship

Not to mention that the blog is actually predestined for doing something like that with it since it would have enough space on both sides where you could let the door disappear into it.
But it is up to the mod developer whether he wants to do that or not

The mod developer was kind enough to make a version for a round door
What makes working with round passages definitely easier and above all it looks better
tank_2000_9 21 Jul @ 5:14pm 
I wanted to report a bug and that is The double round corridor door Has modeled one of the doors the inside faces outwards The side with the yellow dot should face inwards into the door and not outwards I think it would be possible to solve it by turning the door 180° So that the yellow dot points inwards Because the door has special details and therefore looks a bit strange when the inside is facing outwards and the outside is facing inwards because there are some details that do not match the positions

This is not meant to be a negative criticism, just a comment. I am very satisfied with the mod and am glad that it exists. :steamthumbsup:
Xarian 24 Jun @ 9:39am 
@SoulDoubt if you are willing to use unrealistic doors like this, then there are several mods with the same concept, as well as multiple ways of doing this in vanilla (some blocks are inherently airtight but you can walk past them)

And if you want to make a real airlock, you can always add your own vent/conveyor/doors with a couple of event controllers.
SoulDoubt 17 Jun @ 12:59pm 
These are a great addition to add variety to my builds after relying solely on nukeguard's Rotary Airlocks for so long.

+1 to adding a Narrow Door version if you're so inclined
Renay Edor 4 Jun @ 1:10pm 
Do you think you could do the new DLC Lab Doors? They're not the full block but it'd be really nice to have a seal-able double-door like them that lets us add in our own lights/vents/cargo/etc
kad.dsl 29 May @ 4:34pm 
Love this one! I'm using a whole pile of them in my new MotherShip design.

If you're feeling bored one evening though.... I'd love to have one of these in a Narrow Door version. :)

-K