American Truck Simulator

American Truck Simulator

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Slow Traffic Vehicles V.2
   
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Type: AI Traffic
File Size
Posted
Updated
37.813 KB
12 Feb @ 9:27pm
1 Jul @ 6:48pm
5 Change Notes ( view )

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Slow Traffic Vehicles V.2

In 1 collection by PikPikker
PikPikker's Actual Mods for ATS
8 items
Description
Hello!

This is the reworked and simplified version of my previous traffic mod with slow SCS vehicles on roads. The "city-only" addon has been also added (see below).

Originally this mod adds some slow traffic vehicles into basic traffic (cities, highways etc.). They have reduced top speed (and also realistic engine settings and mass), causing traffic jams and more complicated road conditions.

All the vehicles are from SCS files, but these vehicles do not show on roads for some reason. And now they do, after a little tweaks from the def side.

Here is the list of new vehicle units added (it has been cut in V.2 but also some new vehicles added):
- Combine Harvester
- Pickup truck without rear body
- Airport Tug vehicle
- Old pickup truck
- Outrider ATV 6x6
- Sweeper
- Towtruck 3-axle
- Towtruck 4-axle
- Tractor
- Wolverine ATV
- Yard Truck
- 50's Truck - new in V.2.1 (temporarily disabled in v.2.1.2 - 1.55 patch)
- Nova City Bus - new in V.2.1
- School Bus - new in V.2.1

These buses already binded to spawn inside cities only.

Mod manager priority: any; I'd recommend installing it somewhere alongside other traffic mods.

Other mods compatibility: should work with other mods (traffic, sounds etc.).

Game version: 1.54 or higher

One more important addition in V.2 is a new addon which should limit all of these vehicles to cities only. It should be placed right above this mod. It's functionality is experimental though. The link:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3427062246

Also there is a very useful mod by Krys Emlyn which fixes the SCS model of Old Pickup truck (which's added into this my mod) - it is up to you if you want to use it. But if you don't, they won't be paintable in traffic and with a broken lightmask (that doesn't cause any log/performance problems, just about the visuals). The link:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2593028715

ETS2 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403777587
25 Comments
imma bussssss
PikPikker  [author] 23 Jun @ 3:16am 
they did something with the oldschool pickup farm truck, I see - that'd be quite fast for me to fix now :greasemonkey:

thanks a lot for your report! :FH5Kudos:
ThunderDownUnder 22 Jun @ 6:31am 
I loaded the mod again and this is what I get when dies:

https://pastebin.com/aFuiVGC8
PikPikker  [author] 18 Jun @ 8:13am 
that's interesting, and if you could share your game log after the crashed game I'd gladly look at it - if possible, of course (this'd help me to understand which parts would need updating) :greasemonkey:
ThunderDownUnder 18 Jun @ 7:01am 
I think this is causing crashes in 1.55. Not a complaint just an observation.
dafm6ets 26 Apr @ 10:03am 
you will do it m8, have faith in your ability :))
PikPikker  [author] 26 Apr @ 9:53am 
thanks friend! :p2cube:

I already packed up a "testbed" with some tractors and rural parameters but now the longest part begins since I need to test their spawn abilities inside natural game conditions to be sure I won't scam anyone (and myself too :greasysideup:) with such upcoming update
dafm6ets 26 Apr @ 9:47am 
great update m8, :steamhappy:
PikPikker  [author] 24 Apr @ 6:29pm 
that's interesting, thanks! :FH5Kudos:

I guess I'll conduct some tests with this rural condition and see how it goes, and in case of positive result it'll be included into this mod in some proper (/logical) way
Azuirele 24 Apr @ 6:25pm 
Was working on my mods and decided to pass here again and confirm that rural conditions do exists (but rural tag doesn't). SCS really needs to work on those conditions and tag clearer