Starbound

Starbound

109 beoordelingen
Yet More Things For Crew to Do
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
112.487 KB
12 feb om 17:04
21 apr om 12:05
7 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Yet More Things For Crew to Do

In 2 verzamelingen van AgentKirin
Starbound Enhanced in a Million Little Ways
539 items
Frack It All
686 items
Omschrijving
A mod that adds a handful of crew roles. Currently, it adds:

- Marine Biologist: Gives your swimming a boost, perfect for exploring oceans.
- Pyrotechnician: Packs heat, literally. Armed with a flamethrower or rocket launcher.
- Mad Scientist: Increases your max energy significantly. (Might change this to have a catch later; it's a pretty big boost.)
- Lunar Expert: Keeps the Erchius Ghost at bay... for a while. (Kinda OP with Corbent's Interactive Crew, since the effect outlasts the cooldown, but oh well.)
- Geologist: Highlights nearby ores. The way this is implemented should be compatible with almost all modded ores!
- Archaeologist: Highlights nearby fossils. Should work with Betabound fossils as well.
- Hunter: Boosts your bow and spear damage, and helps you get more materials from monsters, regardless of the weapon you use. (Because SB doesn't have a neat-and-tidy way to actually fetch a monster's loot pools, support for more drops from modded monsters requires OpenStarbound.)
Populaire discussies Alles weergeven (1)
6
25 mei om 14:36
Unasked for suggestions.
Everscrub
29 opmerkingen
{GCBC} Taps 24 mei om 16:36 
This is awesome! :o
AgentKirin  [auteur] 11 apr om 22:08 
The mission wasn't even the only way to recruit the Lunar Expert anyway - villagers and certain kinds of tenants can offer to join as one.
AgentKirin  [auteur] 11 apr om 22:06 
Yeah, I plan to re-add the Lunar Expert drop separately. I do wanna come up with some other fun recruitment methods to go with that. I like the idea of, for example, freeing an archaeologist from a sarcophagus. I just haven't nailed down what the archaeologist would do yet, lol
Kinsect 11 apr om 21:06 
I just read the update notes ^^;;
but hey if your looking for some add-on mods to get the Lunar Expert you can try Mapel32's Safe moons and Less Dead Moons
Kinsect 11 apr om 20:52 
Thank you ^^
I take it your gonna make a separate add-on that re-add's the Lunar Expert crew member from the Erchius Mines mission?
AgentKirin  [auteur] 11 apr om 17:46 
@Kinsect I've removed the bit that replaces the NPC that the Erchius Horror drops :3
AgentKirin  [auteur] 22 mrt om 11:12 
Alright, I can remove the replacement in the next update, maybe make it its own add-on. Might be a bit, though: I've got a geologist role I'm trying to get working.
Kinsect 22 mrt om 11:05 
It's the only way to obtain the Bruiser
says so on it's description
AgentKirin  [auteur] 22 mrt om 11:02 
@Kinsect Is the mission the only way to get a Bruiser in that mod? If there are other ways, it shouldn't be too big of a deal.
Kinsect 21 mrt om 20:56 
I think I found a possible conflict if you have Slightly Painful Erchius Mission
since once you defeat the Erchius Horror it replaces the npc with a Bruiser you can hire as a crew member
I haven't tested it yet though