Space Engineers

Space Engineers

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OmniCorp The OmniArc Project: Adv Tools
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
151.525 MB
22 Jan @ 3:13pm
7 Jun @ 8:46pm
17 Change Notes ( view )

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OmniCorp The OmniArc Project: Adv Tools

In 1 collection by Raidfire
Omni Corp
3 items
Description
Welcome to OmniCorp
Revolutionizing Space Engineering with the OmniArc Project: Adv Tools



About OmniCorp:
OmniCorp continues to lead the charge in deep-space innovation. With our new Project OmniArc, we’ve redefined precision, power, and efficiency for the next generation of engineering tools. Whether you're building the future, deconstructing the past, or mining the depths of space, OmniCorp provides the advanced tools you need to shape the galaxy.

OmniArc Project:
OmniCorp's OmniArc Project is the ultimate evolution of engineering tools, designed for the most advanced and demanding operations in the galaxy. Built for endgame content, the OmniArc tools push the limits of technology and power. With unparalleled construction, deconstruction, and resource extraction capabilities, these tools demand significant energy production to unleash their full potential.

The OmniArc lineup includes powerful turret welders and deconstructors, precision beam drills, and advanced mining solutions, making it the definitive choice for engineers ready to master the cosmos.

"When limits are not an option, OmniArc delivers."




Meant for endgame content hence expensive component cost and power requirements. Not something you would build right away starting out

OmniArc Tool Lineup:


Omni Arc Beam Welder ARC-B360:
Speed: 3 | Rate: 2
Range: 100m | Radius: 200m
Arc: +45/-45 Degrees
Power requirements: 45MW
Size: 1x1x1
Usage: Toggle Activate first and then Toggle Tracking
Type: Turret/Compact and can be put where conveyors normally are

The ARC-B360 represents the pinnacle of OmniCorp’s engineering. This compact yet powerful turret welder combines cutting-edge precision with a 360-degree rotating ring, making it the ultimate tool for versatile and efficient construction in any setting.

"The Omni Arc ARC-B360: Redefining power, precision, and portability."



Omni Arc Beam Deconstructor ARC-D360:
Speed: 2 | Rate: 1
Range: 100m | Radius: 200m
Arc: +45/-45 Degrees
Power requirements: 25MW
Size: 1x1x1
Usage: Toggle Activate first and then Toggle Tracking
Type: Turret/Compact and can be put where conveyors normally are

Suggestion: Use WorkColor when grinding. If NPC then claim grid first and then select a unique color and set it for all the D-360's in WorkColor for all of them. Then color the npc with the unique color you selected.

Where creation ends, the ARC-D360 begins. Designed for effortless deconstruction, this turret tool clears the way for innovation by dismantling outdated structures with precision and efficiency.

"Erase the past. Forge the future. The Omni Arc Beam Deconstructor."



Omni Arc Beam Drill ARC-D25 And ARC-DS15:
Speed: 2 | Rate: 2
Beam length: LG:40m SG:15m
Power requirements: LG:15MW SG:2MW
Size: 1x1x2

Exists in Large Grid and Small Grid

Revolutionize your mining operations with the ARC-D25. This fixed tool emits a 25-meter precision beam, penetrating solid materials to extract resources quickly and efficiently.

"Reach the depths. Extract with precision. Omni Arc Beam Drill."



Omni Arc Ring BoreDrill ARC-RB5:
Speed: 3 | Rate: 1
Power requirements: 5MW
Size: 1x5x5

Designed for seamless integration into mining ship hulls, the ARC-RB5’s 1x5x5 cylindrical design combines mining performance with ship protection. Its rotational mechanism enables reliable mining, while the interior provides walking space and cargo access for optimal utility.

"Drill deeper, mine smarter, and defend stronger. Omni Arc Ring BoreDrill."



Omni Arc Ring BoreDrill ARC-RB7:
Speed: 3 | Rate: 1
Power requirements: 8MW
Size: 1x7x7

Built for large-scale mining operations, the ARC-RB7’s 1x7x7 cylindrical design maximizes material excavation while reinforcing ship hulls. Its spacious interior provides access to storage and ensures optimal ship functionality.

"Unleash the depths, fortify the hull, and dominate the mines. Omni Arc Ring BoreDrill."









Rate it if you like it!



Server Owners/Staff Information:

Suggested limits for balanced gameplay:
  • Omni Arc Beam Welder ARC-B360: 4x Station Only, 4 per player
  • Omni Arc Beam Deconstructor ARC-D360: 4x Station Only, 4 per player
  • Omni Arc Beam Drill ARC-D25: 7-8 per ship only/player
  • Omni Arc Ring BoreDrill ARC-RB5/RB7: 6 per ship only/player of each size




!! No reuploads allowed. If reuploads are found, support and updates for this mod will cease. Please respect the effort and time behind this creation (150+ hours).



ToolCore Discord [discord.gg] ToolCore Author: AshLikeSnow

Omni Corp Discord [discord.gg]

If you enjoy this mod and want to see more, consider supporting further development:

Support OmniCorp Development:
If you enjoy this mod and want to see more, consider supporting further development:

OmniCorp Patron [www.patreon.com]
Or
Omni Corp Donation [paypal.me]

Other ways to support me
Become a subscriber to my youtube channel since i upload modding videos there on projects im doing
Raidfire's Youtube Channel


Notice settings and other things might change over time just so you know.

This mod uses a custom mod script framework called ToolCore so my mods are only able to do the functions that ToolCore provides.

Current additions being worked on:

Popular Discussions View All (5)
22
17 Sep @ 8:44am
PINNED: Small grid versions. Add a +1 comment and ill debate doing it based on feedback
Raidfire
17
24 Aug @ 10:02am
PINNED: Bug Reports
Raidfire
0
30 Mar @ 1:52pm
PINNED: This is adressed to Server Owners
Raidfire
131 Comments
Raidfire  [author] 2 hours ago 
It should allready have this atleast in OmniArc It does. Both the Welder and Grinder type has. It is however not a controlable option. It is embed in the definition so it does do it: <PickUpFloatings>true</PickUpFloatings> Defined within each block. ToolCore parameters. But does not work if you have full cargo containers. This also means if you can cargo containers connected together and the first one is full there is a chance it wont pickup because it can not get past the full one. This is basic conveyoring tho. Or what i called noob conveyor network where everything is connected together. Every inventory block(cargo, reactors, assemblers, refineries etc) should be part of a conveyor network. And not in the conveyor network.
ThePhoenixKnight 3 hours ago 
Do you mean item collection by picking it up from inventories of blocks? or just laying around?
Cause I am using another toolcore mod in a server im playing that has the feature to pick up items inside of inventories when grinded down
Raidfire  [author] 4 hours ago 
@BadAlpaca It is a possibility but it is outside my control as i use a framework to make the tools similar to how weapon modders use weaponcore to make custom weapons. I use toolcore to do the same. And functionality wise toolcore make my blocks tools. And all their features are added by toolcore. Not sure if the TC devs has planned this at all. That person is kinda on a break from modding right now(Most SE devs turns to burn out at point) This happens alot because modding SE takes alot of time. And isent really rewarding. So modders in SE atleast actively is most of the time shortterm. Atleast for solo modder. Im kinda on a break myself to enjoy the game. Its like this. Serverowners, Devs, Modders = No Play(No enjoyment of the game) So when we are not doing this we can actually enjoy the game.
Raidfire  [author] 5 hours ago 
Not sure Phoenix im having a semi vacation from modding to enjoy the game a little. But will pick it up again eventually. I just want to avoid a total burnout because space engineers modding is a passion and doesnt really get you anything or pay you anything. So it has to be based on what im feeling. One of the reasons i have not dived into Space Engineers 2 modding yet.
ThePhoenixKnight 30 Sep @ 5:01pm 
Any news on when the grinder blocks will be released?
BadAlpaca 30 Sep @ 1:40pm 
First of all, this Mod is amazing aesthetically and functionally. I've been looking at it as a replacement for the nanobot build and repair mod, but my only gripe is that it doesn't currently have item collection. Is this going to be added in the future?
viperfan7 19 Sep @ 7:28pm 
I assume another ToolCore side thing would be to make it so it only targets projected grids?
Raidfire  [author] 18 Sep @ 10:53am 
This applies to both client and servers.
Raidfire  [author] 18 Sep @ 10:53am 
Remember tho if you are solo testing in your own world you will need Pulsar(new pluginloader) and use Multigrid Projection plugin because ToolCore uses it.
DrakoMT 18 Sep @ 10:51am 
Ok Thanks i'll try