Space Engineers

Space Engineers

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Solar System Pack - Part 4
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Type: Mod
Mod category: Planet
Etiquetas: NoScripts
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494.941 MB
20 ENE a las 11:52 p. m.
8 SEP a las 11:36 a. m.
6 notas sobre cambios ( ver )

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Solar System Pack - Part 4

En 1 colección creada por Infinite
Solar System Pack
7 artículos
Descripción
Solar System Pack Part 4 features Uranus, Neptune, and Pluto, along with their major moons, including Ariel, Miranda, Oberon, Titania, Umbriel, Triton, and Charon.

Uranus
• Recommended Size: Any
• Resources: None
• Gravity: 0.89g

Miranda
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.08g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Ariel
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Umbriel
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Titania
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048


Oberon
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Neptune
• Recommended Size: Any
• Resources: None
• Gravity: 0.89g

Triton
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.07g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Pluto
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.06g
• Atmosphere: Thin
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Charon
• Recommended Size: Any
• Difficulty: Medium
• Resources: Platinum, Iron, Nickel, Silicon, Cobalt, Silver, Ice, Magnesium, Gold
• Surface gravity: 0.05g
• Atmosphere: None
• Lifeforms: None
• Average Temperature: Freeze
• Heightmap Resolution: 2048

Additional Info
Use Console Spawn Planets to spawn planets at larger scales.
Certain moons have been assigned a minimum gravity value of 0.05g, which is higher than their real counterparts. This is because gravity below 0.05g does not work in SE.

Real Solar Systems compatibility
For compatibility with Real Solar Systems, use Solar System Pack - Proxies.

Other Parts
Solar System Pack - Part 1
Solar System Pack - Part 2
Solar System Pack - Part 3
9 comentarios
anzellott 15 MAR a las 7:34 p. m. 
hehehehehe uranus
PanDevas 15 MAR a las 3:43 a. m. 
I'm having problems with certain planets on a DS.
Sinbleplayer/client multiplayer works fine.

# CERES
2025-03-15 11:07:08.772 - Thread: 1 -> Entities loaded & initialized
2025-03-15 11:07:08.773 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world.
The world may be corrupted and can't be loaded.
Please, restart the game and try again.
at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage)
at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
GigaCars 29 ENE a las 10:15 p. m. 
please read descriptions before commenting

Additional Info
• Use Console Spawn Planets to spawn planets at larger scales.
• For compatibility with Real Solar Systems, use Solar System Pack - Proxies.
• Certain moons have been assigned a minimum gravity value of 0.05g, which is higher than their real counterparts. This is because gravity below 0.05g does not work in SE.
Meninx 28 ENE a las 11:39 a. m. 
Is it possible to make this compatible with the Real solar system mod?
MAMPF(GER) 27 ENE a las 10:13 a. m. 
can you make a complett real solar system world ?
Synirr 26 ENE a las 10:46 a. m. 
There seems to be a voxel texture collision with your other Solar System Packs.

After loading Part 4 with the other 3 these errors come up:
Log Messages [pastebin.com]
TundraWolf42 25 ENE a las 9:28 p. m. 
Hope to see a map/scenario with all your planets placed in it. That would be awesome.
GigaCars 22 ENE a las 4:25 p. m. 
oh yeah btw, Neptune is actually less saturated in color and is more similar to Uranus in band colors, maybe make a variant of Neptune with this less saturated color

but keep the original and just have the other one have a tag (realistic color) or smth in the spawn menu
GigaCars 21 ENE a las 9:15 a. m. 
we have reached dwarf planets

i bet if there is gonna be a Pack 5, it'll be dwarf planets and theoretical planets