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Sinbleplayer/client multiplayer works fine.
# CERES
2025-03-15 11:07:08.772 - Thread: 1 -> Entities loaded & initialized
2025-03-15 11:07:08.773 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world.
The world may be corrupted and can't be loaded.
Please, restart the game and try again.
at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage)
at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
Additional Info
• Use Console Spawn Planets to spawn planets at larger scales.
• For compatibility with Real Solar Systems, use Solar System Pack - Proxies.
• Certain moons have been assigned a minimum gravity value of 0.05g, which is higher than their real counterparts. This is because gravity below 0.05g does not work in SE.
After loading Part 4 with the other 3 these errors come up:
Log Messages [pastebin.com]
but keep the original and just have the other one have a tag (realistic color) or smth in the spawn menu
i bet if there is gonna be a Pack 5, it'll be dwarf planets and theoretical planets