Project Zomboid

Project Zomboid

658 ratings
True Crawl B42
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File Size
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5.679 MB
19 Jan @ 6:31pm
20 Feb @ 2:42pm
6 Change Notes ( view )

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True Crawl B42

Description
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ TRUE CRAWL B42.1 Update

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀"This mod adds a completely new way to play Zomboid!"

⠀⠀⠀⠀⠀⠀⠀⠀
   ⠀⠀⠀⠀⠀⠀⠀⠀

LET ME ASK YOU A QUESTION.
Do you like my work?
If the awnser is Yes then you should sign up my patreon, it's only 5$!
I can't keep this work without your support, so, if you you wish I continue modding and creating amazing stuff.


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀ [patreon.com]

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FEATURES
  • NOW YOU CAN CRAWL BY HOLDING THE "CROUCH" KEY. (DEFAULT = C)
  • Crawl anywhere you want, using W A S D (You can also crawl under vehicles!)
  • Crawl under vehicles (Use the default X key while crawling near to a vehicle!)
  • NOW FIRING WHILE PRONE HAS A PRECISION BONUS.
  • Prone Hit Chance Bonus: Increases the Hit Chance while prone.
  • Prone Crit Chance Bonus: Increases the Critical Chance while prone.
  • Download the Stealth Mode here!

  • Note: Stealth mode is an extension for True Crawl.
⠀⠀⠀
Plans for the future (Depends on you)
  • New animations for reaload the weapon while prone.
  • More realistic details.


HOW THE PRONE AIM BONUS WORKS?
The bonus, is related to your current Aiming level. It's a modifier that applies the values you've chosen in the Sandbox Options, the more level you have in Aiming, the better is the buff. At least, this is how it's supposed to work. Tell me if you find any issues in the calculations.
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COMPATIBILITY
Note: As result of Indie Stone changing the way animations states works, this mod might not be compatible with any other mod that changes the AnimSets/player folder.

WORKS ON EXISTING SAVES, BUT
It's not likely to break your save, but considering it's a UNSTABLE version, please BACKUP your save before adding it!


Note: I don't know if there's any compatibility issue with another mod, if you find something weird, then use the Bug Reports section to let me know.


F.A.Q
Q: Works with Bandits mod?
A: It was designed to work. Give it a try, if you find any issue, report it on Bug Reports with details of the problem.

Q: My character stands up when reloading; Is that supposed to happen?
A: YES! This is currently a limitation of this mod; I'll try to add reload animations in the future.

Q: Does this mod works with game pads?
A: It's supposed to work. If doesn't , let me know.

Q: Can you add "..." feature or make "something"?
A: Can you support my work on Patreon? If YES, then, I probably can.

Q: Can you fix this "..." problem?
A: Sure, when I have time.


IMPORTANT: I don't authorize anyone to copy or change my script without permission. If you want to put my mod in your pack and publish, or make any change to it, you have to ask me first. Thanks!
Workshop ID: 3410989950
Mod ID: TrueCrawl
Popular Discussions View All (5)
34
31 Aug @ 12:41am
BUG REPORTS
iLusioN
6
25 Feb @ 6:18am
SUGGESTIONS / SUGESTÕES
iLusioN
1
3 Mar @ 10:03am
TRANSLATION REQUEST
iLusioN
151 Comments
Hunterr 31 Aug @ 6:50am 
I also get one error because of the mod, dont know why.
Player 1 31 Aug @ 2:30am 
Can't shoot prone. :steamsad:
Jake Kasper 25 Aug @ 8:49pm 
The crouch keybind error that others have commented about is pretty annoying.
It still works, very minor error, but I hope it'll be fixed :>
gedingradski 15 Aug @ 4:17am 
Can confirm. Can't shoot prone. Added it to bug report the other week.

Hope it gets fixed, shooting a rifle prone is so.. satisfying.
Johnny Dollar 13 Aug @ 5:52am 
Whoops, I found a problem with the new update.
You can't shoot while prone anymore.
Go prone, shoot gun, nothing happens.
Works if you sit back up.
Loccatpowersdog 8 Aug @ 3:05pm 
"getCore():addKeyBinding("Crouch", crouchKey);"

same line on 82 & 74
Loccatpowersdog 7 Aug @ 8:07pm 
`Callframe at: addKeyBinding
function: OnPlayerUpdate -- file: TrueCrawl.Logic.lua line # 82 | MOD: True Crawl
`

`Callframe at: addKeyBinding
function: OnPlayerUpdate -- file: TrueCrawl.Logic.lua line # 74 | MOD: True Crawl
`
Johnny Dollar 7 Aug @ 11:13am 
`Callframe at: addKeyBinding
function: OnPlayerUpdate -- file: TrueCrawl.Logic.lua line # 74 | MOD: True Crawl
function: onPlayerUpdate -- file: LockpickControlInterceptor.lua line # 42 | MOD: The Best Lockpicking [B42]
`

Still works as intended, but your console / log will be spammed every millisecond with this.
Loccatpowersdog 5 Aug @ 10:18pm 
Something to do with the keybind, sorry will post the Error Manager snippet soon but yeah every right-click (& on world load) it's checking the player for something & coming up blank.

Also curious if crouching while shooting could gain maybe partial bonus if not moving?
ElZavier 5 Aug @ 5:34pm 
mod still works in 42.11 but everytime you right click will show error message now