Project Zomboid
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Autotsar Motor Club B42
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10 січ. о 12:10
8 квіт. о 15:12

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Autotsar Motor Club B42

В колекціях (1) автора Tchernobill
B42 mods from iBrRus
Предметів: 4
Опис
Details
  • See B41 mod here for expected content.
  • I expect bad surprises. (backup your save)


Bugs
  • Vehicles had to be tuned, feel free to give feedback.
  • Character masking on Vehicles is currently bugged.
  • Engine audio is sometimes cut.
  • Items in moto bags are lost (reset) when loading the moto on a trailer, then the game is quit, then reloaded, then the moto unloaded.
  • Waveruiner is not available (and even less tuned), Aquatsar being not available either.
  • Report NEW bugs in the description.
  • Give details on the bug context and error log or do not post.


Credits to the Authors


Credits to the first motorbike known prototype

Workshop ID: 3404737883
Mod ID: amclub
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6
29 квіт. о 3:08
Bug Report
Rusty #DopeRust
Коментарів: 110
莫名某某 21 год. тому 
I love that quad. But the bugs in the description and the comment section have deterred me. After all, games do not have the function of saving and loading. So is there any chance that the serious bugs that cause character injuries and item losses can be fixed?
ladyteruki 20 серп. о 22:03 
God I love that quad.
Migs 15 серп. о 9:18 
Yes it can be added mid-save, but the vehicles will only spawn in places you haven't visited yet.
ANDREIANDREIANDREI 15 серп. о 9:06 
can this mod be added mid-save?
Migs 13 серп. о 17:34 
I feel like the loot that spawns on the quad is a bit OP, is there a way to manually tune it down?
Lyzander 12 серп. о 18:41 
@Tchernobill just died because character stuck from damage animation after getting off
Lantuille 8 серп. о 0:30 
is it possible that the Quadruiner can tow a small trailer in the future? cuz methinks that be dope
Tchernobill  [автор] 6 серп. о 7:51 
Agreed, I reproduced.
Marvdizzle 5 серп. о 21:52 
@Phil I can confirm I have this issue as well before and after the latest patch.
Phil 5 серп. о 12:24 
@Tchernobill

I just created a brand new save, just to test again, only with the tsar lib and this mod.
Sandbox settings for player damage from vehicle: Low.

Once the vehicle is on, if I get close to it, I get damage, if the vehicle is off, no damage is applied.
I made a small video so you can believe now:
https://imgur.com/cxfbdFP