Left 4 Dead 2

Left 4 Dead 2

486 ratings
Weapon Weight Script
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Game Content: Weapons, Scripts
File Size
Posted
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304.231 KB
6 Jan @ 5:05am
7 Feb @ 6:17pm
7 Change Notes ( view )

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Weapon Weight Script

Description
Thank you for the frontpage!

"Sh*t this is heavy" is becoming real

Nick can't no longer sprint at full speed with the m60 anymore

This addon makes all of your weapons slow you down or speed you up depending on what you're holding

Details:
- 1 handed melee (excluding Crowbar) speed you up a little (235 base speed, 107%)
- Pistols and 2 handed melee (excluding Chainsaw) don't slow you down (220 base speed, 100%)
- tier 1 weapons (smgs and pump-action shotguns) slow you down a bit (210, As fast as a Tank, 96%)
- tier 2 weapons (Rifles, autoshotguns, sniper rifles) slow you down moderately (190, slightly slower than a tank, 86%)
- Grenade Launcher and Chainsaw slow you down a lot (160, 72.7%)
- M60 makes you slow to a crawl (140, 63.6%).

Idk, if you want some extra realism, here it is.

Artwork by hellzy :^)

If there's any glitches, please leave a comment!

Have fun :3
83 Comments
ink 6 Sep @ 5:07am 
So this mod prevents this from working, idk how or why https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3512618095
TheTuncT 6 Aug @ 7:54am 
It Doesn't Work On Bots

update: I've tested it by giving the player and the bots m60 and compared their movement speed. The player walked so slow but the bots were running as if they're holding a pistol. Though the bots walked slower than normal, the difference in the movement speed with the player is visible which shouldn't happen because the bots and the player were given the same gun, hence they should have the same speed. On the console it says ApplyOnBots is set to 1 or true, but according to the test it doesn't look like it works on bots, or if it did then why are the bots faster than the player even with the same weapon.

The author says "if there's any glitches, please leave a comment!" but doesn't answer any questions lol.
TheTuncT 24 Jul @ 5:33am 
was this changed, because it doesn't originally affect bots only players?
Hикoлaй Aлeкceeвич 21 Jul @ 12:43am 
Realism 0%
Meme 500%
GAS Fain 12 Jul @ 10:32pm 
mabye you forgot katana
Womper 29 Jun @ 9:22pm 
Ngl, it's cool neat concept. However, it's best with friends ngl instead with bots. Because, bots can be deadweight. Especially, since they mostly carry main weapons before they gonna run out ammo which forced them to switch secondary weapons.
Paco da Pea 29 Jun @ 5:12am 
Walking while carrying heavier weapons seems to slow you down to a mere sloth, especially bad for bots since they don't know how circumvent their way around it and will instead start teleporting around thinking they're stuck.
Tried making it so that all weapons heavier than the magnum have the same walk speed as it which mostly solves the issue, but doesn't quite work on the forced walking on 1 temp HP.
Crouch speed works perfectly fine though, this problem only happens when walking.
WAALLLLLLLLLLLLTAHWHITE 25 Jun @ 4:57pm 
shit man this is heavy
birdLover8968 17 Jun @ 5:44pm 
I think instead of what you're holding, it should slow you down based on what the heaviest item you have is
Player 1 23 May @ 6:52pm 
oh man! this is just like counter strike!



-Louis