Left 4 Dead 2

Left 4 Dead 2

106 avaliações
TRS PERFECTED: BILL
   
Premiar
Adic. a Favoritos
Nos Favoritos
Desfavoritar
Survivors: Survivors, Bill
Tamanho:
Publicado em:
Atualizado em:
56.969 MB
31 dez. 2024 às 13:58
8 de jan. às 4:24
3 notas de alterações ( ver )

Subscreve para transferir
TRS PERFECTED: BILL

Numa coleção por Holy Panda
TRS SURVIVORS: SEPERATED
4 itens
Descrição
I'll see peace back on earth if I gotta murder every one of these bastards with my bare ♥♥♥♥♥♥♥ hands. - Bill

I decided to combine the best parts from each of oxxy's amazing beta survivors and combine them into one!

FEATURES:

CUBA'S JIGGLE-BONED ATTACHMENTS
HYBRID of OXXY's and SPLINKS'S VGUI
NORMAL MAPS & PHONG
2K// NOW 4K WORLD TEXTURES FROM TRANS2008
BILL WITH A WHITE BEARD AGAIN
EA3 2008 LIGHTWARP

!PLEASE READ!
For facial expressions to work properly, you must take the scenes file out of the VPK and replace the file in the "update" folder. This only need to be done once, from any survivor!

CREDITS

Cuba - Facial expression method & JIGGLE-BONED ATTACHMENTS

L4D0 - Source file releases

Splinks - Hair textures / VGUI

OXXY - ORIGINAL MOD, QC work, L4D2 ports, texture recreations, model adjustments.

Holy Panda - Implementing Cuba's Jiggles, 4K UPSCALING and mishmashing stuff together!
9 comentários
Brigeezy123 20 de out. às 13:25 
good to know ty
Holy Panda  [autor] 20 de out. às 13:19 
Hi Brigeezy124, These models and recreations are done by Oxxy who released the source files for their work for everyone to use freely!

I just made them look a bit more pretty! Feel free to use them in anyway you see fit, just credit Oxxy somewhere in your description :)
Brigeezy123 19 de out. às 17:35 
could i upload a version where i separate the bill corpse model and add a realistic texture to it?
we loved once was true 18 de ago. às 19:32 
Aww bummer
Holy Panda  [autor] 18 de ago. às 18:50 
I wouldn't know anything about that sorry. I don't have gmod :c
we loved once was true 18 de ago. às 18:04 
im using this model in gmod for personal use, but im having an issue with the shine, turning phong to 0 in the vmt doesnt seem to fix the issue
Holy Panda  [autor] 13 de jul. às 1:24 
Wait does it really? I use that and hadn't noticed... Hmmm. That mod's a script I don't think I'd know how to fix that... I wonder if it relies on some sort of $attachment from models or something
SP-Calamitas 11 de jul. às 9:19 
errors out when using dynamic light; light from molotovs and pipebomb does not show
McLovin420 31 dez. 2024 às 14:35 
shit, we were too old for this beta 15 years ago
you call that retail? doesn't hold a candle to the great beta of 08