Rain World

Rain World

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Rain Meadow
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File Size
Posted
Updated
90.913 MB
20 Dec, 2024 @ 3:59pm
23 Jul @ 2:03pm
10 Change Notes ( view )

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Rain Meadow

Description
A multiplayer engine, custom game mode, and online arena / story experience for Rain World!

The Watcher campaign is PARTIALLY supported. Expect bugs.

How it works

  • For the best possible experience, disable all non-essential content mods. If you're experiencing crashes, try with less mods on.
  • Click the Meadow button to get to the lobby list. Join a lobby or host your own!
  • By default Rain Meadow uses Steam to find and create lobbies. Lan matchmaking is also possible.

Game Modes

Meadow

  • Explore a peaceful version of Rain World, encounter other players, roam together gathering unlocks to unlock new emotes, skins and creatures.
  • Custom emoting to communicate by @Wolfycat!
  • Sound effects to communicate
  • Hour-long original soundtrack by @Intikus!
  • Hand-built creature navigation

Story

  • Vanilla campaigns available by default
  • Access other campaigns through the "Experimental Features" remix option
  • Currently-supported campaigns: Survivor, Monk, Hunter, Artificer, Gourmand
  • Campaigns not listed above are NOT supported and will likely desync or crash on any special events
  • Host can only play as the campaign slugcat, clients can select slugcats other than the current campaign
  • Food requirement is determined by the current campaign. Food nourishment is determined by the player's slugcat regardless of current campaign

    • e.g. Hunter in Survivor's campaign can eat meat
  • All ingame players, dead or alive, MUST be present at a karma gate to continue

    • Dead players can exit to lobby to allow others to continue
  • Do not attempt to grab or piggyback players as it WILL break the game
  • You may den in separate shelters within the same region

Arena

  • Currently offers Competitive (PvP) mode
  • Dens open when the rain comes or when there's only one scug left standing
  • Countdown timer ensures all players have a chance to grab weapons before attacking; Prevents some slugcat abilties
  • Saint by default uses ascendance as the mode of attack. Switch to Sain't abilities via Remix
  • All levels are unlocked. Some levels are "multi_stage". Some levels do not spawn items due to that levels' pre-baked code.

Communication (Story and Arena only)

  • Press "Enter" to open chat
  • Press "J" to show usernames and player icons
  • Press "Tab" to open the spectator menu

Moderation (Story and Arena only)

  • Host can kick players via the spectator menu; Clients can mute players
  • Kicking players prevents them from rejoining your current lobby

    • The ban does NOT carry between lobbies

Mod Compatibility

  • Mods that add regions/campaigns/creatures/items need to be synced between all players, including load-order.
  • There's a modsync tool that will prompt you to enable/disable/install missmatched mods, but it's not completely foolproof.
  • You can tweak what mods are subject to modsync as the host by adding them to the `meadow-highimpactmods` textfile in StreamingAssets.
  • The community-maintained mod compatibility spreadsheet can be found here[docs.google.com]

Modding

Some examples of custom gamemodes using Rain Meadow's multiplayer engine:


Credits

Henpemaz - Lead Developer Wolfycatt(Ana) - Lead Artist Intikus - Lead Audio Designer Noircatto - Programming, engine HelloThere - Programming, sound A1iex - UI Design FranklyGD - Programming, engine MC41Games - Programming, menus Silvyger - Programming, arena Vigaro - Programming, menus BitiLope - Programming, story Pudgy Turtle - Programming, story ddemile - Programming, modsync UO - Programming, story, arena Saddest - Programming, UI, chat notchoc - Programming, story phanie_ - Illustration Timbits - Programming, UI, menus Zedreus - Programming, UI, story Persondotexe - Programming, modsync invalidunits - Programming, UI, LAN forthfora - Programming, modsync, WillowWisp - Programming, story
Popular Discussions View All (107)
375
23 hours ago
bugs (just put in bugs you found)
corusty
10
31 Jul @ 7:28pm
Meadow button doesn't appear on Steam Deck [SOLVED]
H₂SO₄
1
19 Aug @ 10:22pm
BUG - Proto Rot crisis in garbage wastes
Fuzzy
1,089 Comments
TheRaptor735 27 Aug @ 2:39pm 
also i have an idea, you should add expeditions as an option for lobbys
TheRaptor735 27 Aug @ 2:34pm 
you, my menu gets like all messed up and stuff, with some of the things misplaced, and the medow menu overlapping different things, how do i fix that
max 27 Aug @ 2:20pm 
thank you for blessing us with such content i love u
modthesillyguy 24 Aug @ 6:03pm 
so ajpw chat?
Maple 24 Aug @ 4:50pm 
We need some sort of alternative way of chating.
Like in the game among us, where you can only use the text options they give you. Or something of the sort...
Chris Kratt 23 Aug @ 7:01pm 
Sometimes the shelter door doesn't close anyone know how to fix it?
kubikus31 22 Aug @ 11:13am 
wawawawa
Potato 20 Aug @ 4:27pm 
am i missing a setting or does gourmand just do no fall or roll damage with this on
sleepykoinu 16 Aug @ 11:05pm 
Were the hostility levels ever fixed in story mode? Couldn't co-op with friends because everything, especially scavs, just stayed at full hostility.
ColdEggyBites 16 Aug @ 6:55pm 
as in can I play with watcher update?