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简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3387596392
You'll need to add a trigger of your choice (redeems, commands, or alerts). The Write to File subaction writes { type = "exampleEvent" } into a text file located in a Project Zomboid folder. The mod reads this SIF.txt file inside the Zomboid/Lua folder and triggers events based on its contents.
Let me know if you need further help.
I tested the electricity, all 4 variant tables worked.
Let me know if you still cant get the electricity to work.