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SPELLS FROM DEEP END
   
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10 Dec, 2024 @ 2:40am
18 Aug @ 8:53am
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SPELLS FROM DEEP END

Description
Spells From My Mod "Deep End"
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3356681136

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提示:
"Sniper Bullet"的投射物伤害取决于速度差
"Laser Shock"一次从十一种射弹中选择三发射弹射出
"Bombing Order" "Uav-platoon Firing" "Epinephrine" "Maid's Knife" "Summon Sword"和"Astral Melody"本体是隐形投射物
"Shockwave"的大范围爆炸范围由衍生投射物实现
"F.T.L"能扩大环类法术的效果范围
在拥有"Summon Sword"产生的幻影剑时右键鼠标可以将幻影剑发射出去
按住右键并施放"Astral Melody"将使用天空笛子的音符弹奏
"Damage Fallout"可以将负的伤害加成转化为负的存在时间加成
"Trigger Loader"和其他两个法术可以叠加 它们会一次扫描下个法术
如果是另一个加载法术 额外提供两次对应类型的载荷抽取次数并继续扫描下个法术
如果是存在关联投射物的法术 完成扫描并丢弃已扫描法术 并按照最终的载荷抽取次数 依次抽取投射物作为对应载荷 每一组均独立计算属性
如果不是上述类型的法术 终止扫描 仅抽一 不再进行任何操作

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Tips:

"Sniper Bullet" projectile's damage depends on speed

"Armour Piercer" fires triple shots with through-the-wall, bounce and none effect triple shots

"Bombing Order" "Uavs -platoon Firing" "Epinephrine" "Maid's Knife" "Summon Sword" and "Astral Melody" themselves are invisible projectiles

The wide explosion range of "Shockwave" is realized by derivative projectile

"F.T.L" expands the range of field-spells

When you have a phantom sword generated by "Summon Sword", right click the mouse to launch the phantom sword

Keep pressing right button of the mouse and use "Astral Melody" to play the notes from the ocarina

"Damage Fallout" can convert a negative damage bonus to a negative lifetime bonus

"Trigger Loader" and the other two spells are stackable (+2 draw each), they will discard the following spell (if it is "Loader" or has related projectile) and drawing cards three (or more) times. Each completed draw calculates properties independently
Fortunately, they are compatible with the Wand DBG mod, which you can subscribe to explore how these spells work!

About "REGRESS": Differ from DEEP END, this mod don't have "NG-" and I don't take any security measures to protect against bugs!
4 Comments
XenonTitan 25 Aug @ 3:06am 
Wahoo
Arctic 17 Jul @ 11:10pm 
Ah, okay. Thank you for telling me.
oɯnʞɐʎ  [author] 16 Jul @ 9:23pm 
This mod only contains spells. Most spells can be spawned in normal play
Other things like perks are problematic as they involve too many changes
Arctic 13 Jul @ 6:11pm 
I'm confused. Are these spells normally only available if you choose Deep End Mode but with this mod they're available in Normal Mode too? What about other exclusive(?) Deep End things like perks and materials?